Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/Angais/Fable5-mc
/ functions
Functions
242 in github.com/Angais/Fable5-mc
⨍
Functions
242
◇
Types & classes
26
↓ 2 callers
Method
removeMeshes
(c)
src/world.js:326
↓ 2 callers
Method
resume
()
src/main.js:327
↓ 2 callers
Function
saveJSON
(k, v)
src/main.js:37
↓ 2 callers
Method
scheduleFrame
()
src/main.js:206
↓ 2 callers
Method
serializeEdits
()
src/world.js:169
↓ 2 callers
Method
setCloudsVisible
(v)
src/sky.js:98
↓ 2 callers
Method
setDebug
(visible, text = '')
src/ui.js:240
↓ 2 callers
Method
setMusicOn
(on)
src/audio.js:63
↓ 2 callers
Method
setPickerSelected
(selected)
src/ui.js:221
↓ 2 callers
Method
setSeedPlaceholder
(seed)
src/ui.js:123
↓ 2 callers
Method
setUnderwater
(on)
src/ui.js:229
↓ 2 callers
Method
setViewDistance
(chunks)
src/sky.js:97
↓ 2 callers
Method
setVolume
(v)
src/audio.js:58
↓ 2 callers
Method
spawn
(x, y, z, id, count, speed = 2.6)
src/particles.js:45
↓ 2 callers
Function
sub
(a, b)
src/mesher.js:28
↓ 2 callers
Function
t_now
()
src/main.js:988
↓ 2 callers
Function
torchLightAt
(torches, wx, wy, wz)
src/mesher.js:155
↓ 1 callers
Method
_buildHotbar
()
src/ui.js:135
↓ 1 callers
Method
_buildPicker
()
src/ui.js:186
↓ 1 callers
Method
_playPhrase
()
src/audio.js:173
↓ 1 callers
Method
_scheduleMusic
(delaySec)
src/audio.js:165
↓ 1 callers
Method
_wireMenus
()
src/ui.js:69
↓ 1 callers
Method
applyEditsToChunk
(c)
src/world.js:190
↓ 1 callers
Method
applySetting
(key, value)
src/main.js:364
↓ 1 callers
Method
bindInput
()
src/main.js:396
↓ 1 callers
Method
biomeAt
(x, z)
src/world.js:80
↓ 1 callers
Method
blockPlace
(id)
src/audio.js:123
↓ 1 callers
Method
breakBlock
(target)
src/main.js:622
↓ 1 callers
Function
buildAtlasCanvas
()
src/textures.js:548
↓ 1 callers
Function
buildChunkGeometries
(world, chunk, { smoothLighting = true } = {})
src/mesher.js:176
↓ 1 callers
Function
buildCloudCanvas
()
src/textures.js:656
↓ 1 callers
Function
buildCrackCanvases
()
src/textures.js:575
↓ 1 callers
Function
buildMoonCanvas
()
src/textures.js:637
↓ 1 callers
Function
buildSunCanvas
()
src/textures.js:621
↓ 1 callers
Function
buildWaterCanvas
()
src/textures.js:602
↓ 1 callers
Method
clockString
"HH:MM" — 0.0 timeOfDay corresponds to 06:00.
src/sky.js:102
↓ 1 callers
Method
countLoaded
()
src/world.js:366
↓ 1 callers
Function
cross
(a, b)
src/mesher.js:29
↓ 1 callers
Method
debugText
()
src/main.js:963
↓ 1 callers
Function
dot
(a, b)
src/mesher.js:30
↓ 1 callers
Function
emitCross
(buf, s, torches, hasTorches, def, lx, y, lz, ox, oz)
src/mesher.js:298
↓ 1 callers
Function
emitTorch
(buf, def, lx, y, lz)
src/mesher.js:340
↓ 1 callers
Function
expandTex
(tex)
src/blocks.js:49
↓ 1 callers
Method
explode
(cx, cy, cz, radius = 4.4)
src/entities.js:73
↓ 1 callers
Method
explosion
()
src/audio.js:146
↓ 1 callers
Method
finishLoading
()
src/main.js:305
↓ 1 callers
Method
frameInner
(t)
src/main.js:816
↓ 1 callers
Method
frameLoading
(dt)
src/main.js:862
↓ 1 callers
Method
framePlaying
(dt)
src/main.js:871
↓ 1 callers
Method
frameTitle
(dt)
src/main.js:849
↓ 1 callers
Method
fuse
()
src/audio.js:142
↓ 1 callers
Method
generate
* Fills chunk.blocks (Uint8Array 16*16*128), chunk.heights and * chunk.biomes (Uint8Array 256 each). Deterministic.
src/worldgen.js:119
↓ 1 callers
Method
generateChunk
(c)
src/world.js:292
↓ 1 callers
Method
intersectsCell
Would a solid block placed at this cell overlap the player?
src/player.js:272
↓ 1 callers
Method
land
(impact)
src/audio.js:133
↓ 1 callers
Method
lookDir
Forward look vector from yaw/pitch.
src/player.js:68
↓ 1 callers
Method
makeIcons
()
src/main.js:752
↓ 1 callers
Function
makeSampler
(world, cx, cz)
src/mesher.js:82
↓ 1 callers
Method
markDirtyArea
(x, y, z, r)
src/world.js:155
↓ 1 callers
Method
newWorld
(seedStr)
src/main.js:293
↓ 1 callers
Method
openPicker
()
src/main.js:538
↓ 1 callers
Function
paintDirt
(px, rng)
src/textures.js:89
↓ 1 callers
Function
paintPlanks
(px, rng)
src/textures.js:189
↓ 1 callers
Function
paintStone
(px, rng)
src/textures.js:107
↓ 1 callers
Method
parseSeed
(str)
src/main.js:275
↓ 1 callers
Method
pause
()
src/main.js:319
↓ 1 callers
Method
pickTargetBlock
()
src/main.js:670
↓ 1 callers
Method
pop
()
src/audio.js:157
↓ 1 callers
Method
processSupportChecks
()
src/main.js:682
↓ 1 callers
Method
quitToTitle
()
src/main.js:334
↓ 1 callers
Method
readiness
Loading progress around a position (for the loading screen).
src/world.js:353
↓ 1 callers
Method
remeshAll
Remesh every ready chunk (used when toggling smooth lighting).
src/world.js:346
↓ 1 callers
Method
set
(wx, wy, wz, id, replaceLeavesToo = false)
src/worldgen.js:252
↓ 1 callers
Method
setIcons
(iconUrls)
src/ui.js:153
↓ 1 callers
Method
setLoadingProgress
(frac)
src/ui.js:127
↓ 1 callers
Method
setTimeOfDay
(t)
src/sky.js:96
↓ 1 callers
Method
setWorld
(world)
src/entities.js:31
↓ 1 callers
Method
showWebglError
()
src/ui.js:246
↓ 1 callers
Method
spawnExplosion
(x, y, z, ids)
src/particles.js:75
↓ 1 callers
Method
spawnFallingBlock
(x, y, z, id)
src/entities.js:49
↓ 1 callers
Method
splash
()
src/audio.js:137
↓ 1 callers
Method
step
(id)
src/audio.js:128
↓ 1 callers
Method
step
(h, input)
src/player.js:89
↓ 1 callers
Method
syncOptions
()
src/ui.js:111
↓ 1 callers
Function
tileIconCanvas
(name, size = 64)
src/textures.js:562
↓ 1 callers
Method
updateHand
(dt)
src/main.js:717
↓ 1 callers
Method
updateInteraction
(dt)
src/main.js:565
Function
add
()
test/smoke.mjs:16
Method
biomeAt
(x, z)
src/worldgen.js:93
Function
block
(lx, y, lz)
src/mesher.js:91
Function
blockDef
(id)
src/blocks.js:158
Method
click
()
src/audio.js:153
Method
col
(wx, wz)
src/worldgen.js:127
Method
constructor
(scene, material)
src/particles.js:17
Method
constructor
(handlers)
src/ui.js:35
Method
constructor
(w = TILE_SIZE, h = TILE_SIZE)
src/textures.js:19
Method
constructor
()
src/audio.js:24
Method
constructor
(seed)
src/worldgen.js:27
Method
constructor
()
src/main.js:42
Method
constructor
({ scene, world, particles, audio, material })
src/entities.js:15
← previous
next →
101–200 of 242, ranked by callers