| 502 | } |
| 503 | |
| 504 | void GuiGameList::updateGameReturnEffect(int t) |
| 505 | { |
| 506 | updateGameLaunchEffect(mGameLaunchEffectLength - t); |
| 507 | |
| 508 | if(t >= mGameLaunchEffectLength) |
| 509 | mEffectFunc = NULL; |
| 510 | } |
nothing calls this directly
no outgoing calls
no test coverage detected