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hub / github.com/Aloshi/EmulationStation / ~SystemData

Method ~SystemData

src/SystemData.cpp:51–58  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

49}
50
51SystemData::~SystemData()
52{
53 //save changed game data back to xml
54 if(!Settings::getInstance()->getBool("IGNOREGAMELIST")) {
55 updateGamelist(this);
56 }
57 delete mRootFolder;
58}
59
60std::string strreplace(std::string& str, std::string replace, std::string with)
61{

Callers

nothing calls this directly

Calls 2

updateGamelistFunction · 0.85
getBoolMethod · 0.80

Tested by

no test coverage detected