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/
github.com/Aloshi/EmulationStation
/ deleteSystems
Method
deleteSystems
src/SystemData.cpp:318–325 ·
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Source
from the content-addressed store, hash-verified
316
}
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318
void SystemData::deleteSystems()
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{
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for(unsigned int i = 0; i < sSystemVector.size(); i++)
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{
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delete sSystemVector.at(i);
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}
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sSystemVector.clear();
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}
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std::string SystemData::getConfigPath()
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{
Callers
nothing calls this directly
Calls
2
size
Method · 0.45
clear
Method · 0.45
Tested by
no test coverage detected