| 16 | |
| 17 | |
| 18 | GameData::GameData(SystemData* system, std::string path, std::string name) |
| 19 | : mSystem(system), mPath(path), mName(name), mRating(0.0f), mUserRating(0.0f), mTimesPlayed(0), mLastPlayed(0) |
| 20 | { |
| 21 | } |
| 22 | |
| 23 | bool GameData::isFolder() const |
| 24 | { |
nothing calls this directly
no outgoing calls
no test coverage detected