MCPcopy Create free account
hub / github.com/Aloshi/EmulationStation / play

Method play

src/AudioManager.cpp:133–142  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

131}
132
133void AudioManager::play()
134{
135 getInstance();
136
137 //set internal audio volume. important after launching a game and returning here
138 //VolumeControl::getInstance()->setVolume(50);
139
140 //unpause audio, the mixer will figure out if samples need to be played...
141 SDL_PauseAudio(0);
142}
143
144void AudioManager::stop()
145{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected