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<img src="https://github.com/Almamu/linux-wallpaperengine/raw/v0.0.1/docs/images/logo-light.svg" alt="Linux Wallpaper Engine" width="80%">
<small>Tux image based on original Tux by Larry Erwing, The GIMP</small>
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Bring Wallpaper Engine-style live wallpapers to Linux! This project allows you to run animated wallpapers from Steam’s Wallpaper Engine right on your desktop.
To compile and run this, you'll need:
sudo apt-get update
sudo apt-get install build-essential cmake libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libgl-dev libglew-dev freeglut3-dev libsdl2-dev liblz4-dev libavcodec-dev libavformat-dev libavutil-dev libswscale-dev libxxf86vm-dev libglm-dev libglfw3-dev libmpv-dev mpv libmpv1 libpulse-dev libpulse0 libfftw3-dev
sudo apt-get update
sudo apt-get install build-essential cmake libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libgl-dev libglew-dev freeglut3-dev libsdl2-dev liblz4-dev libavcodec-dev libavformat-dev libavutil-dev libswscale-dev libxxf86vm-dev libglm-dev libglfw3-dev libmpv-dev mpv libmpv2 libpulse-dev libpulse0 libfftw3-dev
sudo epm update
sudo epm install gcc-c++ make cmake libXrandr-devel libXinerama-devel libXcursor-devel libXi-devel libGL-devel libGLEW-devel freeglut-devel libSDL2-devel liblz4-devel libavcodec-devel libavformat-devel libavutil-devel libswscale-devel libXxf86vm-devel libglm-devel libglfw3-devel libmpv-devel mpv libpulseaudio-devel libpulseaudio libfftw3-devel libpng-devel libffi-devel libswresample-devel libgmpxx-devel
sudo dnf update
sudo dnf install gcc g++ cmake libXrandr-devel libXinerama-devel libXcursor-devel libXi-devel mesa-libGL-devel glew-devel freeglut-devel SDL2-devel lz4-devel ffmpeg ffmpeg-free-devel libXxf86vm-devel glm-devel glfw-devel mpv mpv-devel pulseaudio-libs-devel fftw-devel gmp-devel
Arch Linux users can install linux-wallpaperengine-git from the AUR:
yay -S linux-wallpaperengine-git
You must own and install Wallpaper Engine via Steam. This provides the required assets used by many backgrounds.
Right now the application will automatically detect everything for you as long as the official Wallpaper Engine is installed through Steam.
The app will look for the Steam installation in the following locations:
~/.steam/steam/
~/.local/share/Steam/
~/.var/app/com.valvesoftware.Steam/.local/share/Steam/
~/snap/steam/common/.local/share/Steam/
If the assets are not detected automatically, you'll see a message like this:
Cannot find a valid assets folder, resolved to 'assets'
You can copy the assets folder manually:
assets folder--assets-dir option pointing to the new folder:linux-wallpaperengine --assets-dir /path/to/assets
⚠️ If you installed the AUR package mentioned before, you can skip this step.
Clone the repo:
git clone --recurse-submodules https://github.com/Almamu/linux-wallpaperengine.git
cd linux-wallpaperengine
Build it:
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE='Release' -DCMAKE_INSTALL_PREFIX="/usr" -DWPBUILD_FRONTEND=ON ..
make install
This will install the linux-wallpaperengine binary in /usr/bin and the linux-wallpaperengine-core library in /usr/lib for other frontends and applications to use.
Basic syntax:
linux-wallpaperengine [options] <default background_id or path>
You can use either:
- A Steam Workshop ID (e.g. 1845706469)
- A path to a background folder
Implementing a GUI is out of scope for now. There's a few developers that decided to focus on this and created their own. If you're one of those developers, feel free to open an issue to get your project included here!
| Option | Description |
|---|---|
--silent |
Mute background audio |
--volume <val> |
Set audio volume |
--noautomute |
Don't mute when other apps play audio |
--no-audio-processing |
Disable audio reactive features |
--fps <val> |
Limit frame rate |
--window <XxYxWxH> |
Run in windowed mode with custom size/position |
--screen-root <screen> |
Set as background for specific screen |
--screen-span <screen-1>,<screen-2>,... |
Stretch a single wallpaper across multiple screens |
--bg <id/path> |
Assign a background to a specific screen (use after --screen-root/--screen-span) |
--scaling <mode> |
Wallpaper scaling: stretch, fit, fill, or default |
--clamping <mode> |
Set texture clamping: clamp, border, repeat |
--assets-dir <path> |
Set custom path for assets |
--screenshot <file> |
Save screenshot (PNG, JPEG, BMP) |
--list-properties |
Show customizable properties of a wallpaper |
--set-property name=value |
Override a specific property |
--disable-mouse |
Disable mouse interaction |
--disable-parallax |
Disable parallax effect on backgrounds that support it |
--no-fullscreen-pause |
Prevent pausing while fullscreen apps are running |
--fullscreen-pause-only-active |
Wayland only: pause only when a fullscreen window is active |
--fullscreen-pause-ignore-appid <val> |
Wayland only: ignore fullscreen windows whose app_id contains <val> (repeatable) |
--steam-dir <path> |
Set custom path for Steam installation |
--help |
Show help |
--version |
Show version |
| --- |
linux-wallpaperengine 1845706469
linux-wallpaperengine --screen-root HDMI-1 --bg 1845706469
linux-wallpaperengine --screen-root eDP-1 --bg 1845706469 2667198602
linux-wallpaperengine ~/backgrounds/1845706469/
linux-wallpaperengine \
--scaling stretch --screen-root eDP-1 --bg 2667198601 \
--scaling fill --screen-root HDMI-1 --bg 2667198602
linux-wallpaperengine \
--scaling fill --screen-span HDMI-A-1,DP-2,DP-3 --bg 1845706469
linux-wallpaperengine --window 0x0x1280x720 1845706469
linux-wallpaperengine --fps 30 1845706469
linux-wallpaperengine --screenshot ~/wallpaper.png 1845706469
This can be useful as output for pywal or other color systems that use images as a basis to generate a set of colors to apply to your system.
linux-wallpaperengine --list-properties 2370927443
The output includes all the relevant information for each of the different properties:
barcount - slider
Description: Bar Count
Value: 64
Minimum value: 16
Maximum value: 64
Step: 1
bloom - boolean
Description: Bloom
Value: 0
frequency - combolist
Description: Frequency
Value: 2
Posible values:
16 -> 1
32 -> 2
64 -> 3
owl - boolean
Description: Owl
Value: 0
rain - boolean
Description: Rain
Value: 1
schemecolor - color
Description: ui_browse_properties_scheme_color
R: 0.14902 G: 0.23137 B: 0.4 A: 1
visualizer - boolean
Description: <hr>Add Visualizer<hr>
Value: 1
visualizercolor - color
Description: Bar Color
R: 0.12549 G: 0.215686 B: 0.352941 A: 1
visualizeropacity - slider
Description: Bar Opacity
Value: 1
Minimum value: 0
Maximum value: 1
Step: 0.1
visualizerwidth - slider
Description: Bar Spacing
Value: 0.25
Minimum value: 0
Maximum value: 0.5
Step: 0.01
Any of these values can be modified with the --set-property switch. Say you want to enable the bloom in this background, you would do so like this:
linux-wallpaperengine --set-property bloom=1 2370927443
For GNOME, KDE, Sway, Hyprland, Cinnamon, i3, etc... check the compatibility docs here.

Want to see more examples of backgrounds that work? Head over to the project's website
If you're interested in contributing or building the project for development purposes, please refer to our Development Guide.
$ claude mcp add linux-wallpaperengine \
-- python -m otcore.mcp_server <graph>