Edit a string of text - buf_size account for the zero-terminator, so a buf_size of 6 can hold "Hello" but not "Hello!". This is so we can easily call InputText() on static arrays using ARRAYSIZE() and to match Note that in std::string world, capacity() would omit 1 byte used by the zero-terminator. - When active, hold on a privately held copy of the text (and apply back to 'buf'). So changing 'buf
| 3861 | // (FIXME: Rather confusing and messy function, among the worse part of our codebase, expecting to rewrite a V2 at some point.. Partly because we are |
| 3862 | // doing UTF8 > U16 > UTF8 conversions on the go to easily interface with stb_textedit. Ideally should stay in UTF-8 all the time. See https://github.com/nothings/stb/issues/188) |
| 3863 | bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* callback_user_data) |
| 3864 | { |
| 3865 | ImGuiWindow* window = GetCurrentWindow(); |
| 3866 | if (window->SkipItems) |
| 3867 | return false; |
| 3868 | |
| 3869 | IM_ASSERT(buf != NULL && buf_size >= 0); |
| 3870 | IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackHistory) && (flags & ImGuiInputTextFlags_Multiline))); // Can't use both together (they both use up/down keys) |
| 3871 | IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackCompletion) && (flags & ImGuiInputTextFlags_AllowTabInput))); // Can't use both together (they both use tab key) |
| 3872 | |
| 3873 | ImGuiContext& g = *GImGui; |
| 3874 | ImGuiIO& io = g.IO; |
| 3875 | const ImGuiStyle& style = g.Style; |
| 3876 | |
| 3877 | const bool RENDER_SELECTION_WHEN_INACTIVE = false; |
| 3878 | const bool is_multiline = (flags & ImGuiInputTextFlags_Multiline) != 0; |
| 3879 | const bool is_readonly = (flags & ImGuiInputTextFlags_ReadOnly) != 0; |
| 3880 | const bool is_password = (flags & ImGuiInputTextFlags_Password) != 0; |
| 3881 | const bool is_undoable = (flags & ImGuiInputTextFlags_NoUndoRedo) == 0; |
| 3882 | const bool is_resizable = (flags & ImGuiInputTextFlags_CallbackResize) != 0; |
| 3883 | if (is_resizable) |
| 3884 | IM_ASSERT(callback != NULL); // Must provide a callback if you set the ImGuiInputTextFlags_CallbackResize flag! |
| 3885 | |
| 3886 | if (is_multiline) // Open group before calling GetID() because groups tracks id created within their scope, |
| 3887 | BeginGroup(); |
| 3888 | const ImGuiID id = window->GetID(label); |
| 3889 | const ImVec2 label_size = CalcTextSize(label, NULL, true); |
| 3890 | const ImVec2 frame_size = CalcItemSize(size_arg, CalcItemWidth(), (is_multiline ? g.FontSize * 8.0f : label_size.y) + style.FramePadding.y * 2.0f); // Arbitrary default of 8 lines high for multi-line |
| 3891 | const ImVec2 total_size = ImVec2(frame_size.x + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), frame_size.y); |
| 3892 | |
| 3893 | const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size); |
| 3894 | const ImRect total_bb(frame_bb.Min, frame_bb.Min + total_size); |
| 3895 | |
| 3896 | ImGuiWindow* draw_window = window; |
| 3897 | ImVec2 inner_size = frame_size; |
| 3898 | if (is_multiline) |
| 3899 | { |
| 3900 | if (!ItemAdd(total_bb, id, &frame_bb, ImGuiItemAddFlags_Focusable)) |
| 3901 | { |
| 3902 | ItemSize(total_bb, style.FramePadding.y); |
| 3903 | EndGroup(); |
| 3904 | return false; |
| 3905 | } |
| 3906 | |
| 3907 | // We reproduce the contents of BeginChildFrame() in order to provide 'label' so our window internal data are easier to read/debug. |
| 3908 | PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]); |
| 3909 | PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding); |
| 3910 | PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize); |
| 3911 | bool child_visible = BeginChildEx(label, id, frame_bb.GetSize(), true, ImGuiWindowFlags_NoMove); |
| 3912 | PopStyleVar(2); |
| 3913 | PopStyleColor(); |
| 3914 | if (!child_visible) |
| 3915 | { |
| 3916 | EndChild(); |
| 3917 | EndGroup(); |
| 3918 | return false; |
| 3919 | } |
| 3920 | draw_window = g.CurrentWindow; // Child window |
nothing calls this directly
no test coverage detected