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github.com/AlexanderVeselov/RayTracing
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Functions
482 in github.com/AlexanderVeselov/RayTracing
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Functions
482
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Types & classes
111
Method
GetBackend
src/acc_structures/hardware_rt_acceleration_structure.hpp:43
Method
GetCurtime
src/render/render.cpp:115
Method
GetCustomParameter
3rdparty/tinyobjloader/tiny_obj_loader.h:311
Method
GetDeltaTime
src/render/render.cpp:120
Method
GetDiffuse
For pybind11
3rdparty/tinyobjloader/tiny_obj_loader.h:242
Method
GetEmission
3rdparty/tinyobjloader/tiny_obj_loader.h:269
Method
GetSpecular
3rdparty/tinyobjloader/tiny_obj_loader.h:251
Method
GetTransmittance
3rdparty/tinyobjloader/tiny_obj_loader.h:260
Method
HandlePipelineHotReload
src/render/render.cpp:191
Method
IntersectRays
src/render/path_tracer.cpp:312
Method
IntersectShadowRays
src/render/path_tracer.cpp:388
Method
Load
src/loaders/obj_loader.cpp:147
Function
LoadObjWithCallback
3rdparty/tinyobjloader/tiny_obj_loader.h:2889
Method
MaterialFileReader
Path could contain separator(';' in Windows, ':' in Posix)
3rdparty/tinyobjloader/tiny_obj_loader.h:472
Method
MaterialReader
3rdparty/tinyobjloader/tiny_obj_loader.h:457
Method
MaterialStreamReader
3rdparty/tinyobjloader/tiny_obj_loader.h:489
Method
ObjReader
3rdparty/tinyobjloader/tiny_obj_loader.h:526
Method
ObjReaderConfig
3rdparty/tinyobjloader/tiny_obj_loader.h:518
Method
ParseFromFile
3rdparty/tinyobjloader/tiny_obj_loader.h:3173
Method
ParseFromString
3rdparty/tinyobjloader/tiny_obj_loader.h:3197
Method
PathTracer
src/render/path_tracer.cpp:64
Method
PostProcess
src/render/post_process.cpp:43
Method
RebuildDescriptorSets
src/render/path_tracer.cpp:463
Method
RebuildGeometryBuffers
src/scene/scene.cpp:80
Method
RecursiveBuild
src/acc_structures/bvh.cpp:116
Method
Reset
src/render/simple_accumulator.hpp:46
Method
ResetAccumulators
src/render/render.cpp:213
Method
Scene
src/scene/scene.cpp:36
Method
ScrollCallback
src/utils/window.cpp:246
Method
SetAmbient
3rdparty/tinyobjloader/tiny_obj_loader.h:293
Method
SetDiffuse
3rdparty/tinyobjloader/tiny_obj_loader.h:287
Method
SetInput
src/render/simple_accumulator.cpp:62
Method
SetSpecular
3rdparty/tinyobjloader/tiny_obj_loader.h:299
Method
SetTransmittance
3rdparty/tinyobjloader/tiny_obj_loader.h:305
Method
ShadeMissedRays
src/render/path_tracer.cpp:343
Method
ShadeSurfaceHits
src/render/path_tracer.cpp:361
Method
SimpleAccumulator
src/render/simple_accumulator.cpp:45
Method
TextureManager
src/managers/texture_manager.cpp:54
Method
UpdateCameraData
src/render/path_tracer.cpp:246
Method
UploadSceneInfo
src/render/path_tracer.cpp:257
Method
Valid
.obj was loaded or parsed correctly.
3rdparty/tinyobjloader/tiny_obj_loader.h:553
Method
Volume
src/utils/aabb.hpp:71
Method
Window
src/utils/window.cpp:167
Method
Window
src/utils/window.hpp:146
Method
attrib_t
3rdparty/tinyobjloader/tiny_obj_loader.h:410
Method
callback_t
3rdparty/tinyobjloader/tiny_obj_loader.h:444
Method
face_t
3rdparty/tinyobjloader/tiny_obj_loader.h:677
Function
g_AccumulatedColor
(u0)
src/shaders/accumulate_radiance.cs:34
Function
g_Counter
(u0)
src/shaders/clear_counter.cs:26
Function
g_Depth
(u6)
src/shaders/aov.cs:47
Function
g_Depth
(u3)
src/shaders/denoiser.cs:45
Function
g_Depth
(u2)
src/shaders/copy_history.cs:34
Function
g_Depth
(u7)
src/shaders/raygeneration.cs:52
Function
g_Hits
(u4)
src/shaders/aov.cs:42
Function
g_Hits
(u3)
src/shaders/miss.cs:45
Function
g_Hits
(u7)
src/shaders/hit_surface.cs:49
Function
g_Hits
(u2)
src/shaders/trace_rayquery.cs:29
Function
g_Hits
(u2)
src/shaders/trace_bvh.cs:32
Function
g_IncomingPixelIndices
(u2)
src/shaders/hit_surface.cs:40
Function
g_IncomingRayCounter
(u3)
src/shaders/hit_surface.cs:41
Function
g_Indices
(t10)
src/shaders/aov.cs:55
Function
g_Indices
(t17)
src/shaders/hit_surface.cs:66
Function
g_Instances
(t12)
src/shaders/aov.cs:57
Function
g_Instances
(t19)
src/shaders/hit_surface.cs:68
Function
g_Lights
(t21)
src/shaders/hit_surface.cs:70
Function
g_Materials
(t13)
src/shaders/aov.cs:58
Function
g_Materials
(t20)
src/shaders/hit_surface.cs:69
Function
g_Meshes
(t11)
src/shaders/aov.cs:56
Function
g_Meshes
(t18)
src/shaders/hit_surface.cs:67
Function
g_OutgoingPixelIndices
(u5)
src/shaders/hit_surface.cs:45
Function
g_OutgoingRayCounter
(u6)
src/shaders/hit_surface.cs:46
Function
g_OutgoingRays
(u4)
src/shaders/hit_surface.cs:44
Function
g_PixelIndices
(u3)
src/shaders/aov.cs:39
Function
g_PixelIndices
(u2)
src/shaders/miss.cs:42
Function
g_PixelIndices
(u3)
src/shaders/raygeneration.cs:41
Function
g_PrevDepth
(u4)
src/shaders/denoiser.cs:46
Function
g_PrevDepth
(u3)
src/shaders/copy_history.cs:35
Function
g_RayCounter
(u2)
src/shaders/aov.cs:38
Function
g_RayCounter
(u1)
src/shaders/miss.cs:41
Function
g_RayCounter
(u1)
src/shaders/trace_rayquery.cs:28
Function
g_RayCounter
(u1)
src/shaders/trace_bvh.cs:29
Function
g_RayCounter
(u2)
src/shaders/raygeneration.cs:40
Function
g_Rays
(u0)
src/shaders/trace_rayquery.cs:27
Function
g_Rays
(u0)
src/shaders/trace_bvh.cs:28
Function
g_SceneInfo
(b24)
src/shaders/aov.cs:64
Function
g_SceneInfo
(b24)
src/shaders/miss.cs:57
Function
g_SceneInfo
(b24)
src/shaders/hit_surface.cs:76
Function
g_ShadowHits
(u2)
src/shaders/accumulate_direct_samples.cs:30
Function
g_ShadowHits
(u2)
src/shaders/trace_shadow_bvh.cs:30
Function
g_ShadowHits
(u2)
src/shaders/trace_shadow_rayquery.cs:29
Function
g_ShadowPixelIndices
(u9)
src/shaders/hit_surface.cs:53
Function
g_ShadowPixelIndices
(u1)
src/shaders/accumulate_direct_samples.cs:29
Function
g_ShadowRayCounter
(u10)
src/shaders/hit_surface.cs:54
Function
g_ShadowRayCounter
(u0)
src/shaders/accumulate_direct_samples.cs:28
Function
g_ShadowRayCounter
(u1)
src/shaders/trace_shadow_bvh.cs:29
Function
g_ShadowRayCounter
(u1)
src/shaders/trace_shadow_rayquery.cs:28
Function
g_ShadowRays
(u8)
src/shaders/hit_surface.cs:52
Function
g_ShadowRays
(u0)
src/shaders/trace_shadow_bvh.cs:28
Function
g_ShadowRays
(u0)
src/shaders/trace_shadow_rayquery.cs:27
Function
g_TLAS
(t3)
src/shaders/trace_rayquery.cs:30
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