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Functions482 in github.com/AlexanderVeselov/RayTracing

↓ 2 callersFunctionPackRGBE
src/loaders/obj_loader.cpp:106
↓ 2 callersFunctionPackRoughnessMetalness
src/loaders/obj_loader.cpp:128
↓ 2 callersFunctionProjectScreen
(float3 position, float3 camera_position, float3 camera_front, float3 camera_up, float fov, float aspect_r
src/shaders/aov.cs:68
↓ 2 callersFunctionSplitString
Split a string with specified delimiter character and escape character. https://rosettacode.org/wiki/Tokenize_a_string_with_escaping#C.2B.2B
3rdparty/tinyobjloader/tiny_obj_loader.h:1783
↓ 2 callersFunctionparseTagTriple
3rdparty/tinyobjloader/tiny_obj_loader.h:1079
↓ 2 callersFunctionstbi__bit_reverse
3rdparty/stb/stb_image.h:4059
↓ 2 callersFunctionstbi__bmp_parse_header
3rdparty/stb/stb_image.h:5384
↓ 2 callersFunctionstbi__bmp_set_mask_defaults
3rdparty/stb/stb_image.h:5358
↓ 2 callersFunctionstbi__build_huffman
3rdparty/stb/stb_image.h:1983
↓ 2 callersFunctionstbi__check_png_header
3rdparty/stb/stb_image.h:4543
↓ 2 callersFunctionstbi__convert_format16
3rdparty/stb/stb_image.h:1792
↓ 2 callersFunctionstbi__copyval
3rdparty/stb/stb_image.h:6303
↓ 2 callersFunctionstbi__create_png_image_raw
create the png data from post-deflated data
3rdparty/stb/stb_image.h:4594
↓ 2 callersFunctionstbi__fill_bits
3rdparty/stb/stb_image.h:4144
↓ 2 callersFunctionstbi__gif_header
3rdparty/stb/stb_image.h:6530
↓ 2 callersFunctionstbi__gif_load_next
this function is designed to support animated gifs, although stb_image doesn't support it two back is the image from two frames ago, used for a very s
3rdparty/stb/stb_image.h:6700
↓ 2 callersFunctionstbi__gif_parse_colortable
3rdparty/stb/stb_image.h:6519
↓ 2 callersFunctionstbi__gif_test
3rdparty/stb/stb_image.h:6512
↓ 2 callersFunctionstbi__hdr_load
3rdparty/stb/stb_image.h:7080
↓ 2 callersFunctionstbi__hdr_test_core
3rdparty/stb/stb_image.h:7009
↓ 2 callersFunctionstbi__jpeg_decode_block
decode one 64-entry block--
3rdparty/stb/stb_image.h:2182
↓ 2 callersFunctionstbi__jpeg_decode_block_prog_dc
3rdparty/stb/stb_image.h:2234
↓ 2 callersFunctionstbi__jpeg_get_bits
get some unsigned bits
3rdparty/stb/stb_image.h:2143
↓ 2 callersFunctionstbi__load_main
3rdparty/stb/stb_image.h:1117
↓ 2 callersFunctionstbi__parse_png_file
3rdparty/stb/stb_image.h:5023
↓ 2 callersFunctionstbi__png_info_raw
3rdparty/stb/stb_image.h:5246
↓ 2 callersFunctionstbi__process_marker
3rdparty/stb/stb_image.h:3065
↓ 2 callersFunctionstbi__refill_buffer
3rdparty/stb/stb_image.h:1577
↓ 2 callersFunctionstbi__setup_jpeg
set up the kernels
3rdparty/stb/stb_image.h:3767
↓ 2 callersFunctionstbi__tga_read_rgb16
read 16bit value and convert to 24bit RGB
3rdparty/stb/stb_image.h:5774
↓ 2 callersFunctiontryParseDouble
Tries to parse a floating point number located at s. s_end should be a location in the string where reading should absolutely stop. For example at th
3rdparty/tinyobjloader/tiny_obj_loader.h:837
↓ 1 callersMethodAccumulate
src/render/simple_accumulator.cpp:72
↓ 1 callersMethodAddDirectionalLight
src/scene/scene.cpp:153
↓ 1 callersMethodAddInstance
src/scene/scene.cpp:63
↓ 1 callersMethodBuild
src/acc_structures/hardware_rt_acceleration_structure.cpp:50
↓ 1 callersMethodBuildCPU
src/acc_structures/bvh.cpp:44
↓ 1 callersFunctionCreateBackendMap
src/main.cpp:35
↓ 1 callersFunctionDecrunch
src/loaders/hdr_loader.cpp:125
↓ 1 callersMethodDenoise
src/render/denoiser.cpp:87
↓ 1 callersMethodFinalize
src/scene/scene.cpp:164
↓ 1 callersMethodGetBackend
src/acc_structures/bvh.hpp:37
↓ 1 callersFunctionGetBackendHelpText
src/main.cpp:44
↓ 1 callersFunctionGetBackendTypeName
src/main.cpp:49
↓ 1 callersMethodGetEnvironmentMapIndex
src/scene/scene.hpp:68
↓ 1 callersMethodGetGlfwWindow
src/utils/window.hpp:154
↓ 1 callersMethodGetMouseButton
src/utils/window.cpp:213
↓ 1 callersMethodGetMousePos
src/utils/window.cpp:226
↓ 1 callersMethodGetNativeHandle
src/utils/window.cpp:241
↓ 1 callersFunctionImGuiWantsKeyboard
clang-format on
src/utils/window.cpp:155
↓ 1 callersFunctionImGuiWantsMouse
src/utils/window.cpp:160
↓ 1 callersMethodInitInterior
src/acc_structures/bvh.hpp:62
↓ 1 callersMethodIsChanged
src/utils/camera_controller.hpp:38
↓ 1 callersMethodIsEmpty
3rdparty/tinyobjloader/tiny_obj_loader.h:722
↓ 1 callersFunctionJoinPath
3rdparty/tinyobjloader/tiny_obj_loader.h:1808
↓ 1 callersFunctionLinearToSRGB
(float3 x)
src/shaders/tonemap.cs:45
↓ 1 callersFunctionLoadHDR
src/loaders/hdr_loader.cpp:29
↓ 1 callersFunctionLoadSTB
src/loaders/image_loader.cpp:31
↓ 1 callersFunctionLowercaseExtension
src/managers/texture_manager.cpp:45
↓ 1 callersMethodMaximumExtent
src/utils/aabb.hpp:77
↓ 1 callersFunctionNormalizeTexturePath
src/managers/texture_manager.cpp:39
↓ 1 callersMethodOnEndFrame
src/utils/camera_controller.hpp:39
↓ 1 callersFunctionPointInHexagon
(inout uint seed)
src/shaders/raygeneration.cs:58
↓ 1 callersMethodPollEvents
src/utils/window.cpp:190
↓ 1 callersMethodRender
src/render/render.cpp:42
↓ 1 callersMethodRenderFrame
src/render/render.cpp:219
↓ 1 callersFunctionSampleSky
(float3 dir)
src/shaders/miss.cs:59
↓ 1 callersMethodSetAperture
src/utils/camera_controller.hpp:42
↓ 1 callersMethodSetCameraData
src/render/path_tracer.cpp:233
↓ 1 callersMethodSetCommandBuffer
src/render/path_tracer.cpp:140
↓ 1 callersMethodSetFocusDistance
src/utils/camera_controller.hpp:47
↓ 1 callersMethodSetInputs
src/render/denoiser.cpp:65
↓ 1 callersMethodSetMaxBounces
src/render/path_tracer.hpp:70
↓ 1 callersMethodSetMousePos
src/utils/window.cpp:236
↓ 1 callersMethodSetSamplerType
src/render/path_tracer.hpp:71
↓ 1 callersMethodShouldClose
src/utils/window.cpp:195
↓ 1 callersFunctionStoreTransform3x4
src/acc_structures/hardware_rt_acceleration_structure.cpp:37
↓ 1 callersMethodTextureCount
src/managers/texture_manager.hpp:64
↓ 1 callersMethodTonemap
src/render/post_process.cpp:69
↓ 1 callersFunctionTonemapFilmic
(float3 hdrColor, float exposure)
src/shaders/tonemap.cs:51
↓ 1 callersMethodTrace
src/render/path_tracer.cpp:118
↓ 1 callersFunctionTraceRayQuery
(Ray ray)
src/shaders/trace_rayquery.cs:32
↓ 1 callersFunctionUnpackRGBE
src/scene/scene.cpp:45
↓ 1 callersMethodUpdate
src/utils/camera_controller.cpp:44
↓ 1 callersMethodUploadGPUData
src/render/path_tracer.cpp:160
↓ 1 callersMethodUploadPendingTextures
src/managers/texture_manager.cpp:107
↓ 1 callersFunctionWorkOnRGBE
src/loaders/hdr_loader.cpp:112
↓ 1 callersFunctionhash_combine_u32
Simple FNV-1a hash combiner for 32-bit values.
src/loaders/obj_loader.cpp:48
↓ 1 callersFunctionload_jpeg_image
3rdparty/stb/stb_image.h:3811
↓ 1 callersFunctionparseRawTriple
Parse raw triples: i, i/j/k, i//k, i/j
3rdparty/tinyobjloader/tiny_obj_loader.h:1159
↓ 1 callersFunctionparseTextureType
3rdparty/tinyobjloader/tiny_obj_loader.h:1053
↓ 1 callersFunctionparseV
3rdparty/tinyobjloader/tiny_obj_loader.h:1006
↓ 1 callersFunctionparseVertexWithColor
Extension: parse vertex with colors(6 items)
3rdparty/tinyobjloader/tiny_obj_loader.h:1018
↓ 1 callersFunctionpnpoly
3rdparty/tinyobjloader/tiny_obj_loader.h:1357
↓ 1 callersFunctionstbi__bitreverse16
3rdparty/stb/stb_image.h:4050
↓ 1 callersFunctionstbi__bmp_info
3rdparty/stb/stb_image.h:7257
↓ 1 callersFunctionstbi__bmp_load
3rdparty/stb/stb_image.h:5467
↓ 1 callersFunctionstbi__bmp_test
3rdparty/stb/stb_image.h:5297
↓ 1 callersFunctionstbi__bmp_test_raw
3rdparty/stb/stb_image.h:5282
↓ 1 callersFunctionstbi__build_fast_ac
build a table that decodes both magnitude and value of small ACs in one go.
3rdparty/stb/stb_image.h:2027
↓ 1 callersFunctionstbi__compute_huffman_codes
3rdparty/stb/stb_image.h:4282
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