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hub / github.com/Alex-Rachel/TGameServer / String

Method String

Gameproto/SocketGameProtocol.pb.go:313–313  ·  view source on GitHub ↗
()

Source from the content-addressed store, hash-verified

311
312func (m *RoomPack) Reset() { *m = RoomPack{} }
313func (m *RoomPack) String() string { return proto.CompactTextString(m) }
314func (*RoomPack) ProtoMessage() {}
315func (*RoomPack) Descriptor() ([]byte, []int) {
316 return fileDescriptor_8b6e03bb4c8f5ddc, []int{2}

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected