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hub / github.com/Alex-Rachel/TGameServer / GetPlayerID

Method GetPlayerID

Gameproto/SocketGameProtocol.pb.go:407–412  ·  view source on GitHub ↗
()

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405}
406
407func (m *PlayerPack) GetPlayerID() string {
408 if m != nil {
409 return m.PlayerID
410 }
411 return ""
412}
413
414func (m *PlayerPack) GetHp() int32 {
415 if m != nil {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected