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hub / github.com/Aleph-One-Marathon/alephone / Screen2Ray

Function Screen2Ray

Source_Files/RenderMain/OGL_Render.cpp:305–311  ·  view source on GitHub ↗

This produces a ray in OpenGL eye coordinates (z increasing inward); it sets the point position to its adjusted value

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Callers 3

RenderAsRealWallFunction · 0.85
RenderAsLandscapeFunction · 0.85
OGL_RenderSpriteFunction · 0.85

Calls 1

AdjustPointFunction · 0.85

Tested by

no test coverage detected