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hub / github.com/Aleph-One-Marathon/alephone / recreate_player

Function recreate_player

Source_Files/GameWorld/player.cpp:1724–1797  ·  view source on GitHub ↗

The player just changed map levels, recreate him, and all of the objects */ associated with him. */

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Callers 2

new_playerFunction · 0.85

Calls 15

get_player_dataFunction · 0.85
calculate_player_teamFunction · 0.85
new_monsterFunction · 0.85
get_monster_dataFunction · 0.85
attach_parasitic_objectFunction · 0.85
obj_clearFunction · 0.85
set_player_shapesFunction · 0.85

Tested by

no test coverage detected