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hub / github.com/Aleph-One-Marathon/alephone / recreate_objects

Function recreate_objects

Source_Files/GameWorld/placement.cpp:267–289  ·  view source on GitHub ↗

* * Function: recreate_objects * Purpose: this needs to be called periodically (probably from update_world() in marathon.c) * it will periodically create new objects (monsters (not players) and items) if they * need to be recreated. * *************************************************************************************************/

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Callers 1

Calls 1

_recreate_objectsFunction · 0.85

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