| 4050 | } |
| 4051 | |
| 4052 | void CDX11VideoProcessor::SetRotation(int value) |
| 4053 | { |
| 4054 | m_iRotation = value; |
| 4055 | if (m_D3D11VP.IsReady()) { |
| 4056 | m_D3D11VP.SetRotation(static_cast<D3D11_VIDEO_PROCESSOR_ROTATION>(value / 90)); |
| 4057 | } |
| 4058 | } |
| 4059 | |
| 4060 | void CDX11VideoProcessor::SetStereo3dTransform(int value) |
| 4061 | { |