MCPcopy Create free account
hub / github.com/AirtestProject/Poco-SDK / TryAdd

Method TryAdd

Unity3D/ConcurrentDictionary.cs:256–262  ·  view source on GitHub ↗

Attempts to add the specified key and value to the . The key of the element to add. The value of the element to add. The value can be a null reference (Nothing in Visual Basic) for reference types. true if the key/value pair was added to the <see cref="ConcurrentDicti

(TKey key, TValue value)

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected