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github.com/AirtestProject/Poco-SDK
/ functions
Functions
1,518 in github.com/AirtestProject/Poco-SDK
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Functions
1,518
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Types & classes
437
Function
GetUint
cocos2dx-c++/sdk/json/document.h:1803
Function
GetValidateError_En
Maps error code of validation into error message. ! \ingroup RAPIDJSON_ERRORS \param validateErrorCode Error code obtained from validator.
cocos2dx-c++/sdk/json/error/en.h:76
Method
GetValidateFlags
cocos2dx-c++/sdk/json/schema.h:2091
Function
GetValueByPointer
cocos2dx-c++/sdk/json/pointer.h:1209
Function
GetValueByPointerWithDefault
cocos2dx-c++/sdk/json/pointer.h:1249
Method
GetValues
<summary> Gets a collection containing the values in the dictionary. </summary>
Unity3D/ConcurrentDictionary.cs:1680
Method
GetWidgetTree
Unreal/PocoSDK/Source/PocoSDK/Private/UE4Node.cpp:44
Method
GetWindowSize
------------------------------------------------------------------------------ GetWindowSize() -----------------------------------------------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:280
Method
GetZOrder
Unreal/PocoSDK/Source/PocoSDK/Private/UE4Node.cpp:393
Method
GrowTable
<summary> Replaces the internal table with a larger one. To prevent multiple threads from resizing the table as a result of ----s, the table of bucket
Unity3D/ConcurrentDictionary.cs:1493
Method
GuardRunning
()
Unity3D/TcpServer.cs:408
Method
GuessObjectTypeFromComponentNames
(List<string> components)
Unity3D/ugui/UnityNode.cs:165
Method
GuessObjectTypeFromComponentNames
(List<string> components)
Unity3D/uguiWithTMPro/UnityNode.cs:165
Method
GuessObjectTypeFromComponentNames
(List<string> components)
Unity3D/ngui/UnityNode.cs:149
Method
HandleDatagramReceived
(IAsyncResult ar)
Unity3D/TcpServer.cs:285
Method
HandleDatagramWritten
(IAsyncResult ar)
Unity3D/TcpServer.cs:478
Method
HandleError
cocos2dx-c++/sdk/json/reader.h:2163
Method
HandleRefSchema
Changed by PR #1393 TODO should this return a UriType& ?
cocos2dx-c++/sdk/json/schema.h:1781
Method
HandleRequest
Unreal/PocoSDK/Source/PocoSDK/Private/PocoManager.cpp:98
Method
HandleTcpClientAccepted
(IAsyncResult ar)
Unity3D/TcpServer.cs:254
Method
HasBOM
cocos2dx-c++/sdk/json/encodedstream.h:154
Method
HasBOM
cocos2dx-c++/sdk/json/stream.h:137
Function
HasMember
Check whether a member exists in the object. ! \param name Member name to be searched. \pre IsObject() == true \return Whether
cocos2dx-c++/sdk/json/document.h:1284
Method
HasParseError
Whether a parse error has occurred in the last parsing.
cocos2dx-c++/sdk/json/reader.h:682
Method
HasParseError
Whether a parse error has occurred in the last parsing.
cocos2dx-c++/sdk/json/document.h:2755
Method
Hash
cocos2dx-c++/sdk/json/schema.h:329
Method
Hasher
cocos2dx-c++/sdk/json/schema.h:251
Function
IDumper
()
Egret/poco/sdk/AbstractDumper.js:1
Function
IDumper
()
Egret/pocoPackage/poco.min.js:1
Function
IDumper
()
Egret/pocoPackage/poco.js:120
Function
IDumper
()
cocos2dx-js/Poco/sdk/AbstractDumper.js:1
Function
IDumper
()
sdk/js/sdk/AbstractDumper.js:1
Function
IDumper
()
cocos-creator/Poco/sdk/AbstractDumper.js:1
Function
IMatcher
()
Egret/poco/sdk/DefaultMatcher.js:1
Function
IMatcher
()
Egret/pocoPackage/poco.min.js:1
Function
IMatcher
()
Egret/pocoPackage/poco.js:191
Function
IMatcher
()
cocos2dx-js/Poco/sdk/DefaultMatcher.js:1
Function
IMatcher
()
sdk/js/sdk/DefaultMatcher.js:1
Function
IMatcher
()
cocos-creator/Poco/sdk/DefaultMatcher.js:1
Method
IMatcher
cocos2dx-c++/sdk/Private/defaultMatcher.cpp:8
Function
IScreen
()
Egret/poco/sdk/IScreen.js:1
Function
IScreen
()
Egret/pocoPackage/poco.min.js:1
Function
IScreen
()
Egret/pocoPackage/poco.js:257
Function
IScreen
()
cocos2dx-js/Poco/sdk/IScreen.js:1
Function
IScreen
()
sdk/js/sdk/IScreen.js:1
Function
IScreen
()
cocos-creator/Poco/sdk/IScreen.js:1
Function
ISelector
()
Egret/poco/sdk/Selector.js:4
Function
ISelector
()
Egret/pocoPackage/poco.min.js:1
Function
ISelector
()
Egret/pocoPackage/poco.js:10
Function
ISelector
()
cocos2dx-js/Poco/sdk/Selector.js:4
Function
ISelector
()
sdk/js/sdk/Selector.js:4
Function
ISelector
()
cocos-creator/Poco/sdk/Selector.js:4
Method
ImplicitConcatenation
cocos2dx-c++/sdk/json/internal/regex.h:333
Method
InitSAddr
cocos2dx-c++/sdk/clsocket/ActiveSocket.cpp:254
Method
Initialize
cocos2dx-c++/sdk/clsocket/StatTimer.h:81
Method
InitializeFromCollection
(IEnumerable<KeyValuePair<TKey, TValue>> collection)
Unity3D/ConcurrentDictionary.cs:177
Method
Int
cocos2dx-c++/sdk/json/schema.h:864
Method
Int
cocos2dx-c++/sdk/json/schema.h:2378
Method
Int
cocos2dx-c++/sdk/json/prettywriter.h:97
Method
Int
cocos2dx-c++/sdk/json/writer.h:184
Method
Int64
cocos2dx-c++/sdk/json/schema.h:257
Method
Int64
cocos2dx-c++/sdk/json/schema.h:876
Method
Int64
cocos2dx-c++/sdk/json/schema.h:2380
Method
Int64
cocos2dx-c++/sdk/json/prettywriter.h:99
Method
Int64
cocos2dx-c++/sdk/json/writer.h:186
Function
Is
cocos2dx-c++/sdk/json/document.h:1909
Method
Is
cocos2dx-c++/sdk/json/document.h:523
Method
Is
cocos2dx-c++/sdk/json/document.h:531
Method
Is
cocos2dx-c++/sdk/json/document.h:539
Method
Is
cocos2dx-c++/sdk/json/document.h:549
Method
Is
cocos2dx-c++/sdk/json/document.h:558
Method
Is
cocos2dx-c++/sdk/json/document.h:567
Method
Is
cocos2dx-c++/sdk/json/document.h:575
Method
Is
cocos2dx-c++/sdk/json/document.h:583
Method
Is
cocos2dx-c++/sdk/json/document.h:591
Method
Is
cocos2dx-c++/sdk/json/document.h:600
Method
Is
cocos2dx-c++/sdk/json/document.h:610
Method
Is
cocos2dx-c++/sdk/json/document.h:619
Method
Is
cocos2dx-c++/sdk/json/document.h:628
Method
Is
cocos2dx-c++/sdk/json/document.h:635
Method
Is
cocos2dx-c++/sdk/json/document.h:644
Method
IsActive
* Checks whether the listener is listening for incoming connection. * * @return true if it is listening, false otherwise. */
Unreal/PocoSDK/Source/PocoSDK/Private/TcpServer.h:83
Method
IsComplete
Checks whether the output is a complete JSON. ! A complete JSON has a complete root object or array. */
cocos2dx-c++/sdk/json/writer.h:144
Method
IsCyclicRef
Added by PR #1393
cocos2dx-c++/sdk/json/schema.h:1928
Function
IsFalse
cocos2dx-c++/sdk/json/document.h:1113
Function
IsFloat
Checks whether a number is a float (possible lossy).
cocos2dx-c++/sdk/json/document.h:1147
Method
IsInf
cocos2dx-c++/sdk/json/internal/ieee754.h:42
Method
IsIterativeParsingCompleteState
cocos2dx-c++/sdk/json/reader.h:2187
Method
IsIterativeParsingDelimiterState
cocos2dx-c++/sdk/json/reader.h:2183
Function
IsLosslessDouble
Checks whether a number can be losslessly converted to a double.
cocos2dx-c++/sdk/json/document.h:1127
Function
IsLosslessFloat
Checks whether a number can be losslessly converted to a float.
cocos2dx-c++/sdk/json/document.h:1154
Method
IsNonblocking
Returns blocking/non-blocking state of socket. @return true if the socket is non-blocking, else return false.
cocos2dx-c++/sdk/clsocket/SimpleSocket.h:260
Method
IsNormal
cocos2dx-c++/sdk/json/internal/ieee754.h:44
Function
IsNull
cocos2dx-c++/sdk/json/document.h:1112
Method
IsQueueEmpty
(List<object> param)
Unity3D/VRSupport.cs:48
Method
IsSocketValid
Does the current instance of the socket object contain a valid socket descriptor. @return true if the socket object contains a valid socket descriptor
cocos2dx-c++/sdk/clsocket/SimpleSocket.h:200
Method
IsTickable
* Used to determine whether an object is ready to be ticked. * * @return true if object is ready to be ticked, false otherwise. */
Unreal/PocoSDK/Source/PocoSDK/Private/Misc/TickableObject.h:39
Method
IsTickableInEditor
* Used to determine whether the object should be ticked in the editor. * * @return true if this tickable object can be ticked in the editor.
Unreal/PocoSDK/Source/PocoSDK/Private/Misc/TickableObject.h:53
Method
IsTickableWhenPaused
* Used to determine if an object should be ticked when the game is paused. * * @return true if it should be ticked when paused, false otherwise.
Unreal/PocoSDK/Source/PocoSDK/Private/Misc/TickableObject.h:46
Function
IsTrue
cocos2dx-c++/sdk/json/document.h:1114
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