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github.com/AirtestProject/Poco-SDK
/ functions
Functions
1,518 in github.com/AirtestProject/Poco-SDK
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Functions
1,518
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Types & classes
437
Method
RendererToScreenSpace
(Camera camera, Renderer renderer)
Unity3D/uguiWithTMPro/UnityNode.cs:486
Method
Reserve
cocos2dx-c++/sdk/json/document.h:2908
Method
Reset
()
Unity3D/ConcurrentDictionary.cs:1793
Method
Reset
Reset the internal states.
cocos2dx-c++/sdk/json/schema.h:2072
Method
Reset
Reset the writer with a new stream. ! This function reset the writer with a new stream and default settings, in order to make a Writer
cocos2dx-c++/sdk/json/writer.h:134
Method
ResetError
Reset the error state.
cocos2dx-c++/sdk/json/schema.h:2080
Method
Resize
cocos2dx-c++/sdk/json/internal/stack.h:201
Function
Resolve
Resolve this URI against another (base) URI in accordance with URI resolution rules. See https://tools.ietf.org/html/rfc3986 Use for resolving an id o
cocos2dx-c++/sdk/json/uri.h:156
Method
RootNode
Unreal/PocoSDK/Source/PocoSDK/Private/UE4Dumper.cpp:17
Method
RootNode
()
Unity3D/UnityDumper.cs:19
Method
RotateObject
(List<object> param)
Unity3D/VRSupport.cs:67
Method
Run
Unreal/PocoSDK/Source/PocoSDK/Private/PocoManager.cpp:61
Method
Run
Unreal/PocoSDK/Source/PocoSDK/Private/TcpServer.h:109
Method
ScanCopyUnescapedString
cocos2dx-c++/sdk/json/reader.h:1071
Method
ScanWriteUnescapedString
cocos2dx-c++/sdk/json/writer.h:451
Method
ScanWriteUnescapedString
cocos2dx-c++/sdk/json/writer.h:575
Method
Schema
cocos2dx-c++/sdk/json/schema.h:439
Method
SchemaEntry
cocos2dx-c++/sdk/json/schema.h:1729
Method
SchemaValidatingReader
Constructor ! \param is Input stream. \param sd Schema document. */
cocos2dx-c++/sdk/json/schema.h:2744
Method
SchemaValidationContext
cocos2dx-c++/sdk/json/schema.h:356
Function
Screen
(root)
Egret/poco/EgretScreen.js:5
Function
Screen
(e)
Egret/pocoPackage/poco.min.js:1
Function
Screen
(root)
Egret/pocoPackage/poco.js:519
Method
Screenshot
(List<object> param)
Unity3D/PocoManager.cs:142
Method
SearchWithAnchoring
cocos2dx-c++/sdk/json/internal/regex.h:653
Method
Select
Examine the socket descriptor sets currently owned by the instance of the socket class (the readfds, writefds, and errorfds parameters) to see whether
cocos2dx-c++/sdk/clsocket/SimpleSocket.h:184
Function
Selector
(dumper, matcher)
Egret/poco/sdk/Selector.js:12
Function
Selector
(e,t)
Egret/pocoPackage/poco.min.js:1
Function
Selector
(dumper, matcher)
Egret/pocoPackage/poco.js:15
Function
Selector
(dumper, matcher)
cocos2dx-js/Poco/sdk/Selector.js:12
Function
Selector
(dumper, matcher)
sdk/js/sdk/Selector.js:12
Function
Selector
(dumper, matcher)
cocos-creator/Poco/sdk/Selector.js:12
Method
Selector
(IDumper<AbstractNode> dumper)
sdk/java/com/netease/open/libpoco/sdk/Selector.java:19
Method
Send
------------------------------------------------------------------------------ Send() - Send data on a valid socket --------------------------------
cocos2dx-c++/sdk/clsocket/PassiveSocket.cpp:293
Method
SendFile
------------------------------------------------------------------------------ SendFile() - stands-in for system provided sendfile -----------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:909
Method
SendMessage
(List<object> param)
Unity3D/PocoManager.cs:190
Method
SendResponse
Unreal/PocoSDK/Source/PocoSDK/Private/PocoManager.cpp:133
Method
SendToAll
<summary> 发送报文至所有客户端 </summary> <param name="datagram">报文</param>
Unity3D/TcpServer.cs:457
Function
ServerStart
cocos2dx-c++/sdk/Private/startServer.cpp:11
Method
Set
Update error code and offset.
cocos2dx-c++/sdk/json/error/error.h:136
Function
SetArrayRaw
Initialize this value as array with initial data, without calling destructor.
cocos2dx-c++/sdk/json/document.h:2387
Method
SetBlocking
------------------------------------------------------------------------------ SetBlocking() -------------------------------------------------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:872
Method
SetConnectTimeout
Sets the timeout value that specifies the maximum amount of time a call to CSimpleSocket::Receive waits until it completes. Use the method CSimpleSock
cocos2dx-c++/sdk/clsocket/SimpleSocket.h:341
Method
SetMaxDecimalPlaces
Sets the maximum number of decimal places for double output. ! This setting truncates the output with specified number of decimal places.
cocos2dx-c++/sdk/json/writer.h:173
Method
SetMulticast
------------------------------------------------------------------------------ SetMulticast() ------------------------------------------------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:198
Method
SetNonblocking
------------------------------------------------------------------------------ SetNonblocking() ----------------------------------------------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:833
Function
SetObjectRaw
Initialize this value as object with initial data, without calling destructor.
cocos2dx-c++/sdk/json/document.h:2400
Method
SetOptionLinger
------------------------------------------------------------------------------ SetOptionLinger() ---------------------------------------------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:689
Method
SetOptionReuseAddr
------------------------------------------------------------------------------ SetOptionReuseAddr() ------------------------------------------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:668
Method
SetParseError
cocos2dx-c++/sdk/json/reader.h:691
Method
SetReceiveTimeout
------------------------------------------------------------------------------ SetReceiveTimeout() -------------------------------------------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:613
Method
SetReceiveWindowSize
Set the TCP receive buffer window size for the current socket object. <br><br>\b NOTE: Linux will set the receive buffer to twice the value passed. @r
cocos2dx-c++/sdk/clsocket/SimpleSocket.h:493
Method
SetSendTimeout
------------------------------------------------------------------------------ SetSendTimeout() ----------------------------------------------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:641
Method
SetSendWindowSize
Set the TCP send buffer window size for the current socket object. <br><br>\b NOTE: Linux will set the send buffer to twice the value passed. @return
cocos2dx-c++/sdk/clsocket/SimpleSocket.h:500
Method
SetSocketDscp
------------------------------------------------------------------------------ SetSocketDscp() -----------------------------------------------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:229
Method
SetSocketError
Set internal socket error to that specified error @param error type of error
cocos2dx-c++/sdk/clsocket/SimpleSocket.h:516
Method
SetText
(List<object> param)
Unity3D/PocoManager.cs:175
Method
SetText
(GameObject go, string textVal)
Unity3D/ugui/UnityNode.cs:519
Method
SetText
(GameObject go, string textVal)
Unity3D/fairygui/UnityNode.cs:234
Method
SetText
(GameObject go, string textVal)
Unity3D/uguiWithTMPro/UnityNode.cs:519
Method
SetText
(GameObject go, string textVal)
Unity3D/ngui/UnityNode.cs:326
Function
SetValueByPointer
cocos2dx-c++/sdk/json/pointer.h:1350
Method
SetWindowSize
------------------------------------------------------------------------------ SetWindowSize() -----------------------------------------------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:311
Function
ShrinkToFit
cocos2dx-c++/sdk/json/memorybuffer.h:46
Function
ShrinkToFit
cocos2dx-c++/sdk/json/stringbuffer.h:61
Method
Shutdown
------------------------------------------------------------------------------ Shtudown() ----------------------------------------------------------
cocos2dx-c++/sdk/clsocket/SimpleSocket.cpp:501
Method
ShutdownModule
Unreal/PocoSDK/Source/PocoSDK/Private/PocoSDK.cpp:19
Function
Size
Get the number of elements in array.
cocos2dx-c++/sdk/json/document.h:1628
Method
SkipUnescapedString
When read/write pointers are the same for insitu stream, just skip unescaped characters
cocos2dx-c++/sdk/json/reader.h:1189
Method
SkipWhitespaceAndComments
cocos2dx-c++/sdk/json/reader.h:711
Method
Slice
(byte[] source, int start, int end)
Unity3D/TcpServer.cs:85
Method
Stack
Optimization note: Do not allocate memory for stack_ in constructor. Do it lazily when first Push() -> Expand() -> Resize().
cocos2dx-c++/sdk/json/internal/stack.h:41
Method
StackStream
cocos2dx-c++/sdk/json/reader.h:932
Method
StartArray
cocos2dx-c++/sdk/json/schema.h:1053
Method
StartArray
cocos2dx-c++/sdk/json/schema.h:2409
Method
StartArray
cocos2dx-c++/sdk/json/prettywriter.h:157
Method
StartArray
cocos2dx-c++/sdk/json/writer.h:240
Method
StartObject
cocos2dx-c++/sdk/json/schema.h:934
Method
StartObject
cocos2dx-c++/sdk/json/schema.h:2388
Method
StartObject
cocos2dx-c++/sdk/json/prettywriter.h:123
Method
StartObject
cocos2dx-c++/sdk/json/writer.h:216
Method
StartupModule
Unreal/PocoSDK/Source/PocoSDK/Private/PocoSDK.cpp:9
Method
StdAllocator
cocos2dx-c++/sdk/json/allocators.h:471
Method
StdAllocator
cocos2dx-c++/sdk/json/allocators.h:646
Method
Stop
Unreal/PocoSDK/Source/PocoSDK/Private/PocoManager.cpp:78
Method
Stop
Unreal/PocoSDK/Source/PocoSDK/Private/TcpServer.h:146
Method
Stop
<summary> 停止服务器 </summary> <returns>异步TCP服务器</returns>
Unity3D/TcpServer.cs:205
Function
StrCmp
cocos2dx-c++/sdk/json/internal/strfunc.h:55
Method
StreamLocalCopy
cocos2dx-c++/sdk/json/reader.h:233
Method
StreamLocalCopy
cocos2dx-c++/sdk/json/reader.h:248
Method
String
cocos2dx-c++/sdk/json/schema.h:906
Method
String
cocos2dx-c++/sdk/json/schema.h:2385
Method
String
cocos2dx-c++/sdk/json/prettywriter.h:110
Method
String
cocos2dx-c++/sdk/json/writer.h:203
Method
SyncSend
<summary> 发送报文至指定的客户端 </summary> <param name="tcpClient">客户端</param> <param name="datagram">报文</param>
Unity3D/TcpServer.cs:503
Method
SyncSendToAll
<summary> 发送报文至所有客户端 </summary> <param name="datagram">报文</param>
Unity3D/TcpServer.cs:541
Function
Take
cocos2dx-c++/sdk/json/encodedstream.h:49
Function
Take
cocos2dx-c++/sdk/json/memorystream.h:46
Function
Take
cocos2dx-c++/sdk/json/filewritestream.h:76
Function
Take
cocos2dx-c++/sdk/json/filereadstream.h:51
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