| 780 | } |
| 781 | |
| 782 | bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) |
| 783 | { |
| 784 | ImGuiWindow* window = GetCurrentWindow(); |
| 785 | if (window->SkipItems) |
| 786 | return false; |
| 787 | |
| 788 | ImGuiContext& g = *GImGui; |
| 789 | const ImGuiStyle& style = g.Style; |
| 790 | const ImGuiID id = window->GetID(label); |
| 791 | const ImVec2 label_size = CalcTextSize(label, NULL, true); |
| 792 | |
| 793 | ImVec2 pos = window->DC.CursorPos; |
| 794 | if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrLineTextBaseOffset) // Try to vertically align buttons that are smaller/have no padding so that text baseline matches (bit hacky, since it shouldn't be a flag) |
| 795 | pos.y += window->DC.CurrLineTextBaseOffset - style.FramePadding.y; |
| 796 | ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f); |
| 797 | |
| 798 | const ImRect bb(pos, pos + size); |
| 799 | ItemSize(size, style.FramePadding.y); |
| 800 | if (!ItemAdd(bb, id)) |
| 801 | return false; |
| 802 | |
| 803 | bool hovered, held; |
| 804 | bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags); |
| 805 | |
| 806 | // Render |
| 807 | const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); |
| 808 | RenderNavCursor(bb, id); |
| 809 | RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); |
| 810 | |
| 811 | if (g.LogEnabled) |
| 812 | LogSetNextTextDecoration("[", "]"); |
| 813 | RenderTextClipped(bb.Min + style.FramePadding, bb.Max - style.FramePadding, label, NULL, &label_size, style.ButtonTextAlign, &bb); |
| 814 | |
| 815 | // Automatically close popups |
| 816 | //if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup)) |
| 817 | // CloseCurrentPopup(); |
| 818 | |
| 819 | IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); |
| 820 | return pressed; |
| 821 | } |
| 822 | |
| 823 | bool ImGui::Button(const char* label, const ImVec2& size_arg) |
| 824 | { |
nothing calls this directly
no test coverage detected