| 10534 | } |
| 10535 | |
| 10536 | bool ImGui::IsMouseReleased(ImGuiMouseButton button) |
| 10537 | { |
| 10538 | ImGuiContext& g = *GImGui; |
| 10539 | IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); |
| 10540 | return g.IO.MouseReleased[button] && TestKeyOwner(MouseButtonToKey(button), ImGuiKeyOwner_Any); // Should be same as IsKeyReleased(MouseButtonToKey(button), ImGuiKeyOwner_Any) |
| 10541 | } |
| 10542 | |
| 10543 | bool ImGui::IsMouseReleased(ImGuiMouseButton button, ImGuiID owner_id) |
| 10544 | { |
nothing calls this directly
no test coverage detected