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hub / github.com/Aegel5/SimpleSwitcher / DebugNodeWindow

Method DebugNodeWindow

imgui_tiny_app/imgui/imgui.cpp:23596–23671  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

23594}
23595
23596void ImGui::DebugNodeWindow(ImGuiWindow* window, const char* label)
23597{
23598 if (window == NULL)
23599 {
23600 BulletText("%s: NULL", label);
23601 return;
23602 }
23603
23604 ImGuiContext& g = *GImGui;
23605 const bool is_active = window->WasActive;
23606 ImGuiTreeNodeFlags tree_node_flags = (window == g.NavWindow) ? ImGuiTreeNodeFlags_Selected : ImGuiTreeNodeFlags_None;
23607 if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); }
23608 const bool open = TreeNodeEx(label, tree_node_flags, "%s '%s'%s", label, window->Name, is_active ? "" : " *Inactive*");
23609 if (!is_active) { PopStyleColor(); }
23610 if (IsItemHovered() && is_active)
23611 GetForegroundDrawList(window)->AddRect(window->Pos, window->Pos + window->Size, IM_COL32(255, 255, 0, 255));
23612 if (!open)
23613 return;
23614
23615 if (window->MemoryCompacted)
23616 TextDisabled("Note: some memory buffers have been compacted/freed.");
23617
23618 if (g.IO.ConfigDebugIsDebuggerPresent && DebugBreakButton("**DebugBreak**", "in Begin()"))
23619 g.DebugBreakInWindow = window->ID;
23620
23621 ImGuiWindowFlags flags = window->Flags;
23622 DebugNodeDrawList(window, window->Viewport, window->DrawList, "DrawList");
23623 BulletText("Pos: (%.1f,%.1f), Size: (%.1f,%.1f), ContentSize (%.1f,%.1f) Ideal (%.1f,%.1f)", window->Pos.x, window->Pos.y, window->Size.x, window->Size.y, window->ContentSize.x, window->ContentSize.y, window->ContentSizeIdeal.x, window->ContentSizeIdeal.y);
23624 BulletText("Flags: 0x%08X (%s%s%s%s%s%s%s%s%s..)", flags,
23625 (flags & ImGuiWindowFlags_ChildWindow) ? "Child " : "", (flags & ImGuiWindowFlags_Tooltip) ? "Tooltip " : "", (flags & ImGuiWindowFlags_Popup) ? "Popup " : "",
23626 (flags & ImGuiWindowFlags_Modal) ? "Modal " : "", (flags & ImGuiWindowFlags_ChildMenu) ? "ChildMenu " : "", (flags & ImGuiWindowFlags_NoSavedSettings) ? "NoSavedSettings " : "",
23627 (flags & ImGuiWindowFlags_NoMouseInputs)? "NoMouseInputs":"", (flags & ImGuiWindowFlags_NoNavInputs) ? "NoNavInputs" : "", (flags & ImGuiWindowFlags_AlwaysAutoResize) ? "AlwaysAutoResize" : "");
23628 if (flags & ImGuiWindowFlags_ChildWindow)
23629 BulletText("ChildFlags: 0x%08X (%s%s%s%s..)", window->ChildFlags,
23630 (window->ChildFlags & ImGuiChildFlags_Borders) ? "Borders " : "",
23631 (window->ChildFlags & ImGuiChildFlags_ResizeX) ? "ResizeX " : "",
23632 (window->ChildFlags & ImGuiChildFlags_ResizeY) ? "ResizeY " : "",
23633 (window->ChildFlags & ImGuiChildFlags_NavFlattened) ? "NavFlattened " : "");
23634 BulletText("WindowClassId: 0x%08X", window->WindowClass.ClassId);
23635 BulletText("Scroll: (%.2f/%.2f,%.2f/%.2f) Scrollbar:%s%s", window->Scroll.x, window->ScrollMax.x, window->Scroll.y, window->ScrollMax.y, window->ScrollbarX ? "X" : "", window->ScrollbarY ? "Y" : "");
23636 BulletText("Active: %d/%d, WriteAccessed: %d, BeginOrderWithinContext: %d", window->Active, window->WasActive, window->WriteAccessed, (window->Active || window->WasActive) ? window->BeginOrderWithinContext : -1);
23637 BulletText("Appearing: %d, Hidden: %d (CanSkip %d Cannot %d), SkipItems: %d", window->Appearing, window->Hidden, window->HiddenFramesCanSkipItems, window->HiddenFramesCannotSkipItems, window->SkipItems);
23638 for (int layer = 0; layer < ImGuiNavLayer_COUNT; layer++)
23639 {
23640 ImRect r = window->NavRectRel[layer];
23641 if (r.Min.x >= r.Max.x && r.Min.y >= r.Max.y)
23642 BulletText("NavLastIds[%d]: 0x%08X", layer, window->NavLastIds[layer]);
23643 else
23644 BulletText("NavLastIds[%d]: 0x%08X at +(%.1f,%.1f)(%.1f,%.1f)", layer, window->NavLastIds[layer], r.Min.x, r.Min.y, r.Max.x, r.Max.y);
23645 DebugLocateItemOnHover(window->NavLastIds[layer]);
23646 }
23647 const ImVec2* pr = window->NavPreferredScoringPosRel;
23648 for (int layer = 0; layer < ImGuiNavLayer_COUNT; layer++)
23649 BulletText("NavPreferredScoringPosRel[%d] = (%.1f,%.1f)", layer, (pr[layer].x == FLT_MAX ? -99999.0f : pr[layer].x), (pr[layer].y == FLT_MAX ? -99999.0f : pr[layer].y)); // Display as 99999.0f so it looks neater.
23650 BulletText("NavLayersActiveMask: %X, NavLastChildNavWindow: %s", window->DC.NavLayersActiveMask, window->NavLastChildNavWindow ? window->NavLastChildNavWindow->Name : "NULL");
23651
23652 BulletText("Viewport: %d%s, ViewportId: 0x%08X, ViewportPos: (%.1f,%.1f)", window->Viewport ? window->Viewport->Idx : -1, window->ViewportOwned ? " (Owned)" : "", window->ViewportId, window->ViewportPos.x, window->ViewportPos.y);
23653 BulletText("ViewportMonitor: %d", window->Viewport ? window->Viewport->PlatformMonitor : -1);

Callers

nothing calls this directly

Calls 3

PopStyleColorFunction · 0.85
GetForegroundDrawListFunction · 0.85
AddRectMethod · 0.80

Tested by

no test coverage detected