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Method start

PythonAPI/examples/no_rendering_mode.py:940–996  ·  view source on GitHub ↗

Build the map image, stores the needed modules and prepares rendering in Hero Mode

(self, hud, input_control)

Source from the content-addressed store, hash-verified

938 exit_game()
939
940 def start(self, hud, input_control):
941 """Build the map image, stores the needed modules and prepares rendering in Hero Mode"""
942 self.world, self.town_map = self._get_data_from_carla()
943
944 settings = self.world.get_settings()
945 settings.no_rendering_mode = self.args.no_rendering
946 self.world.apply_settings(settings)
947
948 # Create Surfaces
949 self.map_image = MapImage(
950 carla_world=self.world,
951 carla_map=self.town_map,
952 pixels_per_meter=PIXELS_PER_METER,
953 show_triggers=self.args.show_triggers,
954 show_connections=self.args.show_connections,
955 show_spawn_points=self.args.show_spawn_points)
956
957 self._hud = hud
958 self._input = input_control
959
960 self.original_surface_size = min(self._hud.dim[0], self._hud.dim[1])
961 self.surface_size = self.map_image.big_map_surface.get_width()
962
963 self.scaled_size = int(self.surface_size)
964 self.prev_scaled_size = int(self.surface_size)
965
966 # Render Actors
967 self.actors_surface = pygame.Surface((self.map_image.surface.get_width(), self.map_image.surface.get_height()))
968 self.actors_surface.set_colorkey(COLOR_BLACK)
969
970 self.vehicle_id_surface = pygame.Surface((self.surface_size, self.surface_size)).convert()
971 self.vehicle_id_surface.set_colorkey(COLOR_BLACK)
972
973 self.border_round_surface = pygame.Surface(self._hud.dim, pygame.SRCALPHA).convert()
974 self.border_round_surface.set_colorkey(COLOR_WHITE)
975 self.border_round_surface.fill(COLOR_BLACK)
976
977 # Used for Hero Mode, draws the map contained in a circle with white border
978 center_offset = (int(self._hud.dim[0] / 2), int(self._hud.dim[1] / 2))
979 pygame.draw.circle(self.border_round_surface, COLOR_ALUMINIUM_1, center_offset, int(self._hud.dim[1] / 2))
980 pygame.draw.circle(self.border_round_surface, COLOR_WHITE, center_offset, int((self._hud.dim[1] - 8) / 2))
981
982 scaled_original_size = self.original_surface_size * (1.0 / 0.9)
983 self.hero_surface = pygame.Surface((scaled_original_size, scaled_original_size)).convert()
984
985 self.result_surface = pygame.Surface((self.surface_size, self.surface_size)).convert()
986 self.result_surface.set_colorkey(COLOR_BLACK)
987
988 # Start hero mode by default
989 self.select_hero_actor()
990 self.hero_actor.set_autopilot(False)
991 self._input.wheel_offset = HERO_DEFAULT_SCALE
992 self._input.control = carla.VehicleControl()
993
994 # Register event for receiving server tick
995 weak_self = weakref.ref(self)
996 self.world.on_tick(lambda timestamp: World.on_world_tick(weak_self, timestamp))
997

Callers 1

game_loopFunction · 0.95

Calls 5

_get_data_from_carlaMethod · 0.95
select_hero_actorMethod · 0.95
MapImageClass · 0.85
VehicleControlMethod · 0.80
on_world_tickMethod · 0.45

Tested by

no test coverage detected