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Method tick

PythonAPI/examples/automatic_control.py:218–277  ·  view source on GitHub ↗
(self, world, clock)

Source from the content-addressed store, hash-verified

216 self.simulation_time = timestamp.elapsed_seconds
217
218 def tick(self, world, clock):
219 self._notifications.tick(world, clock)
220 if not self._show_info:
221 return
222 t = world.player.get_transform()
223 v = world.player.get_velocity()
224 c = world.player.get_control()
225 heading = 'N' if abs(t.rotation.yaw) < 89.5 else ''
226 heading += 'S' if abs(t.rotation.yaw) > 90.5 else ''
227 heading += 'E' if 179.5 > t.rotation.yaw > 0.5 else ''
228 heading += 'W' if -0.5 > t.rotation.yaw > -179.5 else ''
229 colhist = world.collision_sensor.get_collision_history()
230 collision = [colhist[x + self.frame - 200] for x in range(0, 200)]
231 max_col = max(1.0, max(collision))
232 collision = [x / max_col for x in collision]
233 vehicles = world.world.get_actors().filter('vehicle.*')
234 self._info_text = [
235 'Server: % 16.0f FPS' % self.server_fps,
236 'Client: % 16.0f FPS' % clock.get_fps(),
237 '',
238 'Vehicle: % 20s' % get_actor_display_name(world.player, truncate=20),
239 'Map: % 20s' % world.map.name,
240 'Simulation time: % 12s' % datetime.timedelta(seconds=int(self.simulation_time)),
241 '',
242 'Speed: % 15.0f km/h' % (3.6 * math.sqrt(v.x ** 2 + v.y ** 2 + v.z ** 2)),
243 u'Heading:% 16.0f\N{DEGREE SIGN} % 2s' % (t.rotation.yaw, heading),
244 'Location:% 20s' % ('(% 5.1f, % 5.1f)' % (t.location.x, t.location.y)),
245 'GNSS:% 24s' % ('(% 2.6f, % 3.6f)' % (world.gnss_sensor.lat, world.gnss_sensor.lon)),
246 'Height: % 18.0f m' % t.location.z,
247 '']
248 if isinstance(c, carla.VehicleControl):
249 self._info_text += [
250 ('Throttle:', c.throttle, 0.0, 1.0),
251 ('Steer:', c.steer, -1.0, 1.0),
252 ('Brake:', c.brake, 0.0, 1.0),
253 ('Reverse:', c.reverse),
254 ('Hand brake:', c.hand_brake),
255 ('Manual:', c.manual_gear_shift),
256 'Gear: %s' % {-1: 'R', 0: 'N'}.get(c.gear, c.gear)]
257 elif isinstance(c, carla.WalkerControl):
258 self._info_text += [
259 ('Speed:', c.speed, 0.0, 5.556),
260 ('Jump:', c.jump)]
261 self._info_text += [
262 '',
263 'Collision:',
264 collision,
265 '',
266 'Number of vehicles: % 8d' % len(vehicles)]
267 if len(vehicles) > 1:
268 self._info_text += ['Nearby vehicles:']
269
270 def distance(l): return math.sqrt(
271 (l.x - t.location.x) ** 2 + (l.y - t.location.y) ** 2 + (l.z - t.location.z) ** 2)
272 vehicles = [(distance(x.get_location()), x) for x in vehicles if x.id != world.player.id]
273 for d, vehicle in sorted(vehicles):
274 if d > 200.0:
275 break

Callers 2

tickMethod · 0.45
on_world_tickMethod · 0.45

Calls 6

absFunction · 0.85
get_fpsMethod · 0.80
get_actor_display_nameFunction · 0.70
get_collision_historyMethod · 0.45
getMethod · 0.45
appendMethod · 0.45

Tested by

no test coverage detected