(world, sensors, n_vehicles, n_walkers, client, debug=False)
| 312 | # ====================================================================================================================== |
| 313 | |
| 314 | def run_benchmark(world, sensors, n_vehicles, n_walkers, client, debug=False): |
| 315 | global sensors_callback |
| 316 | |
| 317 | spawn_points = world.get_map().get_spawn_points() |
| 318 | n = min(n_vehicles, len(spawn_points)) |
| 319 | list_fps = [] |
| 320 | sensor_list = None |
| 321 | |
| 322 | vehicles_list, walkers_list, all_id, all_actors, sensors_ret = create_environment(world, sensors, n, n_walkers, spawn_points, client) |
| 323 | |
| 324 | if sensors_ret: |
| 325 | sensor_list = sensors_ret |
| 326 | |
| 327 | ticks = 0 |
| 328 | while ticks < args.ticks: |
| 329 | _ = world.wait_for_tick() |
| 330 | if debug: |
| 331 | print("== Samples {} / {}".format(ticks + 1, args.ticks)) |
| 332 | |
| 333 | min_fps = float('inf') |
| 334 | for sc in sensors_callback: |
| 335 | fps = sc.get_fps() |
| 336 | if fps < min_fps: |
| 337 | min_fps = fps |
| 338 | if math.isinf(min_fps): |
| 339 | min_fps = 0 |
| 340 | list_fps.append(min_fps) |
| 341 | |
| 342 | ticks += 1 |
| 343 | |
| 344 | for sensor in sensor_list: |
| 345 | sensor.stop() |
| 346 | sensor.destroy() |
| 347 | sensors_callback.clear() |
| 348 | |
| 349 | print('Destroying %d vehicles.\n' % len(vehicles_list)) |
| 350 | client.apply_batch([carla.command.DestroyActor(x) for x in vehicles_list]) |
| 351 | |
| 352 | # stop walker controllers (list is [controller, actor, controller, actor ...]) |
| 353 | for i in range(0, len(all_id), 2): |
| 354 | all_actors[i].stop() |
| 355 | |
| 356 | print('\ndestroying %d walkers' % len(walkers_list)) |
| 357 | client.apply_batch([carla.command.DestroyActor(x) for x in all_id]) |
| 358 | |
| 359 | return list_fps |
| 360 | |
| 361 | |
| 362 | def compute_mean_std(list_values): |
no test coverage detected