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hub / github.com/AdaCompNUS/summit / HUD

Class HUD

PythonAPI/examples/manual_control.py:481–613  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

479
480
481class HUD(object):
482 def __init__(self, width, height):
483 self.dim = (width, height)
484 font = pygame.font.Font(pygame.font.get_default_font(), 20)
485 font_name = 'courier' if os.name == 'nt' else 'mono'
486 fonts = [x for x in pygame.font.get_fonts() if font_name in x]
487 default_font = 'ubuntumono'
488 mono = default_font if default_font in fonts else fonts[0]
489 mono = pygame.font.match_font(mono)
490 self._font_mono = pygame.font.Font(mono, 12 if os.name == 'nt' else 14)
491 self._notifications = FadingText(font, (width, 40), (0, height - 40))
492 self.help = HelpText(pygame.font.Font(mono, 16), width, height)
493 self.server_fps = 0
494 self.frame = 0
495 self.simulation_time = 0
496 self._show_info = True
497 self._info_text = []
498 self._server_clock = pygame.time.Clock()
499
500 def on_world_tick(self, timestamp):
501 self._server_clock.tick()
502 self.server_fps = self._server_clock.get_fps()
503 self.frame = timestamp.frame
504 self.simulation_time = timestamp.elapsed_seconds
505
506 def tick(self, world, clock):
507 self._notifications.tick(world, clock)
508 if not self._show_info:
509 return
510 t = world.player.get_transform()
511 v = world.player.get_velocity()
512 c = world.player.get_control()
513 compass = world.imu_sensor.compass
514 heading = 'N' if compass > 270.5 or compass < 89.5 else ''
515 heading += 'S' if 90.5 < compass < 269.5 else ''
516 heading += 'E' if 0.5 < compass < 179.5 else ''
517 heading += 'W' if 180.5 < compass < 359.5 else ''
518 colhist = world.collision_sensor.get_collision_history()
519 collision = [colhist[x + self.frame - 200] for x in range(0, 200)]
520 max_col = max(1.0, max(collision))
521 collision = [x / max_col for x in collision]
522 vehicles = world.world.get_actors().filter('vehicle.*')
523 self._info_text = [
524 'Server: % 16.0f FPS' % self.server_fps,
525 'Client: % 16.0f FPS' % clock.get_fps(),
526 '',
527 'Vehicle: % 20s' % get_actor_display_name(world.player, truncate=20),
528 'Map: % 20s' % world.map.name,
529 'Simulation time: % 12s' % datetime.timedelta(seconds=int(self.simulation_time)),
530 '',
531 'Speed: % 15.0f km/h' % (3.6 * math.sqrt(v.x**2 + v.y**2 + v.z**2)),
532 u'Compass:% 17.0f\N{DEGREE SIGN} % 2s' % (compass, heading),
533 'Accelero: (%5.1f,%5.1f,%5.1f)' % (world.imu_sensor.accelerometer),
534 'Gyroscop: (%5.1f,%5.1f,%5.1f)' % (world.imu_sensor.gyroscope),
535 'Location:% 20s' % ('(% 5.1f, % 5.1f)' % (t.location.x, t.location.y)),
536 'GNSS:% 24s' % ('(% 2.6f, % 3.6f)' % (world.gnss_sensor.lat, world.gnss_sensor.lon)),
537 'Height: % 18.0f m' % t.location.z,
538 '']

Callers 1

game_loopFunction · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected