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hub / github.com/AdaCompNUS/summit / HUD

Class HUD

PythonAPI/examples/automatic_control.py:193–324  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

191
192
193class HUD(object):
194 def __init__(self, width, height):
195 self.dim = (width, height)
196 font = pygame.font.Font(pygame.font.get_default_font(), 20)
197 font_name = 'courier' if os.name == 'nt' else 'mono'
198 fonts = [x for x in pygame.font.get_fonts() if font_name in x]
199 default_font = 'ubuntumono'
200 mono = default_font if default_font in fonts else fonts[0]
201 mono = pygame.font.match_font(mono)
202 self._font_mono = pygame.font.Font(mono, 12 if os.name == 'nt' else 14)
203 self._notifications = FadingText(font, (width, 40), (0, height - 40))
204 self.help = HelpText(pygame.font.Font(mono, 24), width, height)
205 self.server_fps = 0
206 self.frame = 0
207 self.simulation_time = 0
208 self._show_info = True
209 self._info_text = []
210 self._server_clock = pygame.time.Clock()
211
212 def on_world_tick(self, timestamp):
213 self._server_clock.tick()
214 self.server_fps = self._server_clock.get_fps()
215 self.frame = timestamp.frame
216 self.simulation_time = timestamp.elapsed_seconds
217
218 def tick(self, world, clock):
219 self._notifications.tick(world, clock)
220 if not self._show_info:
221 return
222 t = world.player.get_transform()
223 v = world.player.get_velocity()
224 c = world.player.get_control()
225 heading = 'N' if abs(t.rotation.yaw) < 89.5 else ''
226 heading += 'S' if abs(t.rotation.yaw) > 90.5 else ''
227 heading += 'E' if 179.5 > t.rotation.yaw > 0.5 else ''
228 heading += 'W' if -0.5 > t.rotation.yaw > -179.5 else ''
229 colhist = world.collision_sensor.get_collision_history()
230 collision = [colhist[x + self.frame - 200] for x in range(0, 200)]
231 max_col = max(1.0, max(collision))
232 collision = [x / max_col for x in collision]
233 vehicles = world.world.get_actors().filter('vehicle.*')
234 self._info_text = [
235 'Server: % 16.0f FPS' % self.server_fps,
236 'Client: % 16.0f FPS' % clock.get_fps(),
237 '',
238 'Vehicle: % 20s' % get_actor_display_name(world.player, truncate=20),
239 'Map: % 20s' % world.map.name,
240 'Simulation time: % 12s' % datetime.timedelta(seconds=int(self.simulation_time)),
241 '',
242 'Speed: % 15.0f km/h' % (3.6 * math.sqrt(v.x ** 2 + v.y ** 2 + v.z ** 2)),
243 u'Heading:% 16.0f\N{DEGREE SIGN} % 2s' % (t.rotation.yaw, heading),
244 'Location:% 20s' % ('(% 5.1f, % 5.1f)' % (t.location.x, t.location.y)),
245 'GNSS:% 24s' % ('(% 2.6f, % 3.6f)' % (world.gnss_sensor.lat, world.gnss_sensor.lon)),
246 'Height: % 18.0f m' % t.location.z,
247 '']
248 if isinstance(c, carla.VehicleControl):
249 self._info_text += [
250 ('Throttle:', c.throttle, 0.0, 1.0),

Callers 1

game_loopFunction · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected