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hub / github.com/AdRoll/rustenstein / get_sprite

Method get_sprite

src/cache.rs:192–194  ·  view source on GitHub ↗
(&self, index: usize)

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190 }
191
192 pub fn get_sprite(&self, index: usize) -> &(CompShape, Vec<u8>) {
193 &self.sprites[index]
194 }
195
196 pub fn get_sound(&self, index: usize) -> &Vec<u8> {
197 &self.sounds[index]

Callers 1

draw_weaponFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected