(self)
| 188 | |
| 189 | |
| 190 | def Tick(self): |
| 191 | # updates to player location and animation frame |
| 192 | self.ttime = self.clock.tick() |
| 193 | self.mpos = pygame.mouse.get_pos() |
| 194 | self.keys_pressed = pygame.key.get_pressed() |
| 195 | if self.running: |
| 196 | self.generation +=1 |
| 197 | self.Run() |
| 198 | else: |
| 199 | self.generation = 0 |
| 200 | self.population = 0 |
| 201 | |
| 202 | |
| 203 | def Draw(self): |