| 3 | import time |
| 4 | |
| 5 | def MainMenu(): |
| 6 | self = Tk() |
| 7 | |
| 8 | #Objects |
| 9 | self.lbDirections = Label(text="Choose a Game Mode",bg="black",fg="white") |
| 10 | self.lbDirections.pack() |
| 11 | self.btnSinglePlayer = Button(text="Single Player") |
| 12 | self.btnSinglePlayer.pack() |
| 13 | self.btnMultiPlayer = Button(text="Multi-Player") |
| 14 | self.btnMultiPlayer.pack() |
| 15 | self.btnTenWaveChallenge = Button(text="Ten Wave Challenge") |
| 16 | self.btnTenWaveChallenge.pack() |
| 17 | |
| 18 | def SinglePlayerChooseDifficulty(event): |
| 19 | self.lbDirections.config(text="Choose a Pace") |
| 20 | self.btnSinglePlayer.destroy() |
| 21 | self.btnMultiPlayer.destroy() |
| 22 | self.btnTenWaveChallenge.destroy() |
| 23 | self.btnDifficultyEasy = Button(text="Easy") |
| 24 | self.btnDifficultyEasy.pack() |
| 25 | self.btnDifficultyMedium = Button(text="Medium") |
| 26 | self.btnDifficultyMedium.pack() |
| 27 | self.btnDifficultyHard = Button(text="Hard") |
| 28 | self.btnDifficultyHard.pack() |
| 29 | self.btnMainMenu = Button(text="Main Menu") |
| 30 | self.btnMainMenu.pack(side=BOTTOM) |
| 31 | self.lbControls = Label(text="Use arrow keys to move and space bar to shoot",bg="black",fg="white") |
| 32 | self.lbControls.pack() |
| 33 | self.btnMainMenu.bind('<Button>',StartMainMenu) |
| 34 | self.btnDifficultyEasy.bind('<Button>',StartSinglePlayerEasy) |
| 35 | self.btnDifficultyMedium.bind('<Button>',StartSinglePlayerMedium) |
| 36 | self.btnDifficultyHard.bind('<Button>',StartSinglePlayerHard) |
| 37 | |
| 38 | def MultiPlayerChooseDifficulty(event): |
| 39 | self.lbDirections.config(text="Choose a Pace") |
| 40 | self.btnSinglePlayer.destroy() |
| 41 | self.btnMultiPlayer.destroy() |
| 42 | self.btnTenWaveChallenge.destroy() |
| 43 | self.btnDifficultyEasy = Button(text="Easy") |
| 44 | self.btnDifficultyEasy.pack() |
| 45 | self.btnDifficultyMedium = Button(text="Medium") |
| 46 | self.btnDifficultyMedium.pack() |
| 47 | self.btnDifficultyHard = Button(text="Hard") |
| 48 | self.btnDifficultyHard.pack() |
| 49 | self.btnMainMenu = Button(text="Main Menu") |
| 50 | self.btnMainMenu.pack(side=BOTTOM) |
| 51 | self.lbControls = Label(text="Player 1 - Use arrow keys to move and space bar to shoot"+'\n'+"Player 2 - Use 'wasd' keys to move and tab to shoot",bg="black",fg="white") |
| 52 | self.lbControls.pack() |
| 53 | self.btnMainMenu.bind('<Button>',StartMainMenu) |
| 54 | self.btnDifficultyEasy.bind('<Button>',StartMultiPlayerEasy) |
| 55 | self.btnDifficultyMedium.bind('<Button>',StartMultiPlayerMedium) |
| 56 | self.btnDifficultyHard.bind('<Button>',StartMultiPlayerHard) |
| 57 | |
| 58 | def TenWaveChallengeChooseMode(event): |
| 59 | self.lbDirections.config(text="Choose a Mode") |
| 60 | self.btnSinglePlayer.destroy() |
| 61 | self.btnMultiPlayer.destroy() |
| 62 | self.btnTenWaveChallenge.destroy() |