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Function unroll

src/Chain/libraries/glua/ldo.cpp:578–589  ·  view source on GitHub ↗

** Executes "full continuation" (everything in the stack) of a ** previously interrupted coroutine until the stack is empty (or another ** interruption long-jumps out of the loop). If the coroutine is ** recovering from an error, 'ud' points to the error status, which must ** be passed to the first continuation function (otherwise the default ** status is LUA_YIELD). */

Source from the content-addressed store, hash-verified

576** status is LUA_YIELD).
577*/
578static void unroll(lua_State *L, void *ud) {
579 if (ud != nullptr) /* error status? */
580 finishCcall(L, *(int *)ud); /* finish 'lua_pcallk' callee */
581 while (L->ci != &L->base_ci) { /* something in the stack */
582 if (!isLua(L->ci)) /* C function? */
583 finishCcall(L, LUA_YIELD); /* complete its execution */
584 else { /* Lua function */
585 luaV_finishOp(L); /* finish interrupted instruction */
586 luaV_execute(L); /* execute down to higher C 'boundary' */
587 }
588 }
589}
590
591
592/*

Callers 1

resumeFunction · 0.85

Calls 3

finishCcallFunction · 0.85
luaV_finishOpFunction · 0.85
luaV_executeFunction · 0.85

Tested by

no test coverage detected