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Function createargtable

src/Chain/libraries/glua/lauxlib.cpp:954–964  ·  view source on GitHub ↗

** Create the 'arg' table, which stores all arguments from the ** command line ('argv'). It should be aligned so that, at index 0, ** it has 'argv[script]', which is the script name. The arguments ** to the script (everything after 'script') go to positive indices; ** other arguments (before the script name) go to negative indices. ** If there is no script name, assume interpreter's name as base.

Source from the content-addressed store, hash-verified

952** If there is no script name, assume interpreter's name as base.
953*/
954static void createargtable(lua_State *L, char **argv, int argc, int script) {
955 int i, narg;
956 if (script == argc) script = 0; /* no script name? */
957 narg = argc - (script + 1); /* number of positive indices */
958 lua_createtable(L, narg, script + 1);
959 for (i = 0; i < argc; i++) {
960 lua_pushstring(L, argv[i]);
961 lua_rawseti(L, -2, i - script);
962 }
963 lua_setglobal(L, "arg");
964}
965
966static int handle_luainit(lua_State *L) {
967 const char *name = "=" LUA_INITVARVERSION;

Callers 1

Calls 4

lua_createtableFunction · 0.85
lua_pushstringFunction · 0.85
lua_rawsetiFunction · 0.85
lua_setglobalFunction · 0.85

Tested by

no test coverage detected