| 908 | } |
| 909 | |
| 910 | std::string GpuShaderText::sampleTex2D(const std::string& textureName, |
| 911 | const std::string& coords) const |
| 912 | { |
| 913 | return getTexSample<2>(m_lang, textureName, getSamplerName(textureName), coords); |
| 914 | } |
| 915 | |
| 916 | std::string GpuShaderText::sampleTex3D(const std::string& textureName, |
| 917 | const std::string& coords) const |
no outgoing calls
no test coverage detected