| 902 | } |
| 903 | |
| 904 | std::string GpuShaderText::sampleTex1D(const std::string& textureName, |
| 905 | const std::string& coords) const |
| 906 | { |
| 907 | return getTexSample<1>(m_lang, textureName, getSamplerName(textureName), coords); |
| 908 | } |
| 909 | |
| 910 | std::string GpuShaderText::sampleTex2D(const std::string& textureName, |
| 911 | const std::string& coords) const |
no outgoing calls
no test coverage detected