| 756 | } |
| 757 | |
| 758 | std::string GpuShaderText::float4Const(const float x, const float y, const float z, const float w) const |
| 759 | { |
| 760 | return float4Const(getFloatString(x, m_lang), |
| 761 | getFloatString(y, m_lang), |
| 762 | getFloatString(z, m_lang), |
| 763 | getFloatString(w, m_lang)); |
| 764 | } |
| 765 | |
| 766 | std::string GpuShaderText::float4Const(const double x, const double y, const double z, const double w) const |
| 767 | { |
no test coverage detected