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hub / github.com/AcademySoftwareFoundation/OpenColorIO / get3DTexture

Method get3DTexture

src/OpenColorIO/GpuShader.cpp:623–630  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

621}
622
623void GenericGpuShaderDesc::get3DTexture(unsigned index,
624 const char *& textureName,
625 const char *& samplerName,
626 unsigned & edgelen,
627 Interpolation & interpolation) const
628{
629 getImplGeneric()->get3DTexture(index, textureName, samplerName, edgelen, interpolation);
630}
631
632void GenericGpuShaderDesc::get3DTextureValues(unsigned index, const float *& values) const
633{

Callers 3

bindPyGpuShaderDescFunction · 0.45
allocateAllTexturesMethod · 0.45
OCIO_ADD_TESTFunction · 0.45

Calls

no outgoing calls

Tested by 1

OCIO_ADD_TESTFunction · 0.36