| 621 | } |
| 622 | |
| 623 | void GenericGpuShaderDesc::get3DTexture(unsigned index, |
| 624 | const char *& textureName, |
| 625 | const char *& samplerName, |
| 626 | unsigned & edgelen, |
| 627 | Interpolation & interpolation) const |
| 628 | { |
| 629 | getImplGeneric()->get3DTexture(index, textureName, samplerName, edgelen, interpolation); |
| 630 | } |
| 631 | |
| 632 | void GenericGpuShaderDesc::get3DTextureValues(unsigned index, const float *& values) const |
| 633 | { |
no outgoing calls