| 71 | } |
| 72 | |
| 73 | void GPUProcessor::Impl::finalize(const OpRcPtrVec & rawOps, OptimizationFlags oFlags) |
| 74 | { |
| 75 | AutoMutex lock(m_mutex); |
| 76 | |
| 77 | // Prepare the list of ops. |
| 78 | |
| 79 | m_ops = rawOps; |
| 80 | |
| 81 | m_ops.finalize(); |
| 82 | m_ops.optimize(oFlags); |
| 83 | m_ops.validateDynamicProperties(); |
| 84 | |
| 85 | // Is NoOp ? |
| 86 | m_isNoOp = m_ops.isNoOp(); |
| 87 | |
| 88 | // Does the color processing introduce crosstalk between the pixel channels? |
| 89 | m_hasChannelCrosstalk = m_ops.hasChannelCrosstalk(); |
| 90 | |
| 91 | // Calculate and assemble the GPU cache ID from the ops. |
| 92 | |
| 93 | std::stringstream ss; |
| 94 | ss << "GPU Processor: oFlags " << oFlags |
| 95 | << " ops : " << m_ops.getCacheID(); |
| 96 | |
| 97 | m_cacheID = ss.str(); |
| 98 | } |
| 99 | |
| 100 | void GPUProcessor::Impl::extractGpuShaderInfo(GpuShaderCreatorRcPtr & shaderCreator) const |
| 101 | { |
no test coverage detected