| 25 | { |
| 26 | |
| 27 | void WriteShaderHeader(GpuShaderCreatorRcPtr & shaderCreator) |
| 28 | { |
| 29 | const std::string fcnName(shaderCreator->getFunctionName()); |
| 30 | |
| 31 | GpuShaderText ss(shaderCreator->getLanguage()); |
| 32 | |
| 33 | ss.newLine(); |
| 34 | ss.newLine() << "// Declaration of the OCIO shader function"; |
| 35 | ss.newLine(); |
| 36 | |
| 37 | if (shaderCreator->getLanguage() == LANGUAGE_OSL_1) |
| 38 | { |
| 39 | ss.newLine() << "color4 " << fcnName << "(color4 inPixel)"; |
| 40 | ss.newLine() << "{"; |
| 41 | ss.indent(); |
| 42 | ss.newLine() << "color4 " << shaderCreator->getPixelName() << " = inPixel;"; |
| 43 | } |
| 44 | else |
| 45 | { |
| 46 | ss.newLine() << ss.float4Keyword() << " " << fcnName |
| 47 | << "(" << ss.float4Keyword() << " inPixel)"; |
| 48 | ss.newLine() << "{"; |
| 49 | ss.indent(); |
| 50 | ss.newLine() << ss.float4Decl(shaderCreator->getPixelName()) << " = inPixel;"; |
| 51 | } |
| 52 | |
| 53 | shaderCreator->addToFunctionHeaderShaderCode(ss.string().c_str()); |
| 54 | } |
| 55 | |
| 56 | |
| 57 | void WriteShaderFooter(GpuShaderCreatorRcPtr & shaderCreator) |
no test coverage detected