| 196 | |
| 197 | template <class Rand> |
| 198 | void |
| 199 | testSolidSphere () |
| 200 | { |
| 201 | const int N = 10; |
| 202 | const int M = 10000; |
| 203 | int v[N + 1]; |
| 204 | |
| 205 | for (int i = 0; i <= N; ++i) |
| 206 | v[i] = 0; |
| 207 | |
| 208 | Rand rand (0); |
| 209 | |
| 210 | for (int i = 0; i < M * N; ++i) |
| 211 | { |
| 212 | IMATH_INTERNAL_NAMESPACE::V3f p = |
| 213 | IMATH_INTERNAL_NAMESPACE::solidSphereRand< |
| 214 | IMATH_INTERNAL_NAMESPACE::V3f> (rand); |
| 215 | float l = p.length (); |
| 216 | v[IMATH_INTERNAL_NAMESPACE::floor (l * N)] += 1; |
| 217 | |
| 218 | assert (l < 1.00001); |
| 219 | } |
| 220 | |
| 221 | for (int i = 0; i < N; ++i) |
| 222 | assert (v[i] > 0); |
| 223 | } |
| 224 | |
| 225 | template <class Rand> |
| 226 | void |