| 13 | namespace OD2::Scenes::MapTest { |
| 14 | |
| 15 | MapTest::MapTest() { |
| 16 | for (const auto &lvlPrest = Common::DataTableManager::getInstance().getDataTable("LevelPreset"); const auto &row : lvlPrest) { |
| 17 | const auto &levelName = row.at("Name"); |
| 18 | if (levelName == "None" || levelName == "Expansion") |
| 19 | continue; |
| 20 | _mapSelections.push_back(levelName); |
| 21 | } |
| 22 | |
| 23 | _selectedLevelName = _mapSelections.front(); |
| 24 | onLevelChanged(_selectedLevelName); |
| 25 | if (!_selectedLevelAltName.empty()) { |
| 26 | _selectedLevelAltName = _mapAltSelections.front(); |
| 27 | loadTile(_selectedLevelAltName); |
| 28 | } |
| 29 | } |
| 30 | |
| 31 | void MapTest::onLevelChanged(const std::string &levelName) { |
| 32 | Abyss::Common::Log::debug("Loading level: {}", levelName); |