| 37 | } |
| 38 | |
| 39 | void SoundEffect::setVolume(const float volume) { |
| 40 | std::lock_guard lock(_mutex); |
| 41 | |
| 42 | _volume = volume; |
| 43 | _volumeActual = std::pow(volume, 2.0f); |
| 44 | |
| 45 | if (_volume > 1.0f) { |
| 46 | _volume = 1.0f; |
| 47 | } else if (_volume < 0.0f) { |
| 48 | _volume = 0.0f; |
| 49 | } |
| 50 | |
| 51 | if (_volumeActual > 1.0f) { |
| 52 | _volumeActual = 1.0f; |
| 53 | } else if (_volumeActual < 0.0f) { |
| 54 | _volumeActual = 0.0f; |
| 55 | } |
| 56 | } |
| 57 | |
| 58 | int16_t SoundEffect::getSample() { |
| 59 | std::lock_guard lock(_mutex); |
nothing calls this directly
no outgoing calls
no test coverage detected