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hub / github.com/ANYbotics/grid_map / GridMapVisual

Method GridMapVisual

grid_map_rviz_plugin/src/GridMapVisual.cpp:27–33  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

25namespace grid_map_rviz_plugin {
26
27GridMapVisual::GridMapVisual(Ogre::SceneManager* sceneManager, Ogre::SceneNode* parentNode) : manualObject_(0), haveMap_(false) {
28 sceneManager_ = sceneManager;
29 frameNode_ = parentNode->createChildSceneNode();
30
31 // Create BillboardLine object.
32 meshLines_.reset(new rviz::BillboardLine(sceneManager_, frameNode_));
33}
34
35GridMapVisual::~GridMapVisual() {
36 // Destroy the ManualObject.

Callers

nothing calls this directly

Calls 1

resetMethod · 0.45

Tested by

no test coverage detected