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hub / github.com/AIRLegend/aitrack / FrameQueue

Method FrameQueue

PS3Driver/src/ps3eye.cpp:432–440  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

430{
431public:
432 FrameQueue(uint32_t frame_size) :
433 frame_size (frame_size),
434 num_frames (2),
435 frame_buffer ((uint8_t*)malloc(frame_size * num_frames)),
436 head (0),
437 tail (0),
438 available (0)
439 {
440 }
441
442 ~FrameQueue()
443 {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected