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README

GT-Not-Leisure Logo

GT: Not Leisure

Science Not Leisure

<strong>The Ultimate Magic-Tech Expansion for GregTech New Horizons</strong>







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<b>GT: Not Leisure</b> (GTNL) is a massive content overhaul for <b>GregTech New Horizons</b>.



It bridges the gap between <b>Arcane Arts</b> and <b>High-Voltage Industry</b>, introducing over <strong>221 Multiblocks</strong>, unique boss-level mechanics, and massive Quality of Life improvements for the endgame.

📑 Table of Contents


✨ Key Mechanics

Based on the internal systems, GTNL introduces features that change how you build your base:

  • Parallel Control Cores: Install specialized cores (LV to UMV) into machine controllers to drastically increase parallel processing and reduce power costs.
  • Wireless Mode: High-tier multiblocks (like the Grand Assembly Line) can operate without Energy Hatches when equipped with UMV+ cores.
  • Perfect Overclock: Certain endgame machines (e.g., Mega Blast Furnace) enable 100% efficient overclocking when specific temperature or tier thresholds are met.
  • Structural Scaling: Machines like the Space Elevator and Meteor Miner gain new abilities and range based on the tier of casings used.

🏭 Machinery Showcase

🌌 Cosmic Power Generation (Click to expand)

Harness the power of anomalies and stars.

  • White Night Generator (Baptism of Violet): A complex Lobotomy Corp inspired generator. Managing the Qliphoth Counter and Ordeals generates massive power, but failure leads to catastrophic explosions and entity summons.
  • True Annihilation Generator: The "Real" Artificial Star. A visually stunning structure that generates power from proton beams and magnetic fields.
  • Mega Solar Boiler: Produces 96,000 L/s of Steam. "Generates more steam than the unplayed games in your Steam library."
  • Dyson Swarm Matrix: Endgame energy collection using Space Time and Transcendent Metal components.

⚙️ Mega-Industrial Processing (Click to expand)

Scale up your production lines with "Mega" versions of classic machines.

  • Mega Industrial Blast Furnace: Features "Perfect Overclock" mechanics and temperature scaling.
  • Grand Assembly Line: Supports unordered inputs and cross-recipe processing. Faster than Henry Ford could dream of.
  • Nine Industrial Multi Machine: The "108 Stars of Destiny." A beast capable of Integer Limit (2.14B) parallel processing in specific modes.
  • Platinum Group Industry Hub: Solves the "Platinum Hell" with a single-step processing solution.
  • Hand of Rockefeller: A hydraulic fracking tower that fractures the central finite curve for oil.
  • Petrochemical Plant: Massive yield increases for oil and plastic processing.

⛏️ Resource & Void Mining (Click to expand)

  • Meteor Miner (Tier I & II): Automates meteor harvesting with laser precision. Tier II supports Fortune V.
  • Space Elevator: Modular multiblock for asteroid mining, drilling, and even weather control.
  • Advanced Infinite Driller: Uses dimensional tech to drain planetary fluids. Requires cooling with Liquid Helium or Cryotheum.
  • Steam Extractor & Crusher: High-capacity steam variants for the early-mid game.

🚂 The Steam Revolution (Click to expand)

Don't just survive the steam age; dominate it.

  • Steam Gate: A multiblock teleportation network powered by immense pressure.
  • Steam Circuit Assembler: Craft circuits before electricity.
  • Steam Assembly Line: Hydraulic manufacturing for components.
  • Steam "Space Elevator": A steam-powered stairway to heaven.

🧙‍♂️ Magic & Cross-Mod Integration

GTNL provides industrial-grade automation for your favorite magic mods.

🩸 Blood Magic

  • Blood Soul Sacrificial Array: Automates Blood Demon Injection and Alchemy. Draws LP directly from your network and offers 4x Parallel processing.
  • Simulation Chamber: Simulates the "Falling Star" ritual.

🔮 Thaumcraft

  • Industrial Arcane Assembler: Fixed parallel of 2 Billion. Requires a Crystal-Wrapped Cosmic Neutronium Wand to operate.
  • Industrial Infusion Matrix: Automates infusion crafting with high stability.

🌸 Botania & Twilight Forest

  • Alfheim Teleportation Array: Transport vast amounts of materials using Mana.
  • Eden Garden: A crop farm 100x faster than the Industrial Greenhouse.
  • Library of Ruina: A Twilight Forest integration that turns items into "Books" and "Stories" (Eternal Twilight).

📥 Downloads & Compatibility

GTNH Version Mod Version Status Download
2.8.4 0.2.2+ Recommended Latest
2.8.0+ 0.2.2 Recommended v0.2.1
2.7.x 0.1.9.1 ❌ EOL v0.1.9.1

🧩 Quest Loading

GTNL uses BetterQuesting + BetterQuestingAPI to import built-in quest lines from resources during startup.

What loads by default

The following quest lines are always registered:

  • GTNotLeisure75SteamAge
  • GTNotLeisure99SteamAge

Optional extra quest line

An additional debug/extended quest line (GTNotLeisureQuestsLine) is available but disabled by default.

To enable it:

  1. Start the game once to generate config files.
  2. Open config/GTNotLeisure/GTNotLeisure.cfg.
  3. Set debug.enableQuest=true.
  4. Restart the game/server.

Resource source path

Quest resources are shipped inside this mod at:

  • src/main/resources/assets/sciencenotleisure/quest

If you maintain custom builds, keep folder names and encoded line directories unchanged to preserve UUID/order behavior.

🧱 Dependency Requirements

Runtime requirements (for modpack/server use)

  • Minecraft: 1.7.10
  • Forge: 10.13.4.1614
  • GTNH: 2.8.0+ (recommended 2.8.4)
  • Required mods for quest loading:
  • BetterQuesting (3.7.15-GTNH or compatible)
  • BetterQuestingAPI (1.1.0 or compatible)

Without both of the above quest mods, GTNL quests will not be injected.

Development/build requirements (for contributors)

  • Java: JDK 25
  • Gradle wrapper: use the included gradlew / gradlew.bat
  • Build command:
  • Windows: gradlew.bat clean build
  • Linux/macOS: ./gradlew clean build

⚠️ Installation & Update Instructions

IMPORTANT: When updating GT-Not-Leisure, you must reset the configuration to prevent recipe conflicts.

  1. Backup your save/instance.
  2. Delete the old .jar from your mods folder.
  3. Delete/Reset the GT language file: GregTech.lang (The mod injects new entries here).
  4. Delete/Reset the config file: config/GTNotLeisure/GTNotLeisure.cfg (older packs may still use main.cfg).

📜 Credits & Attributions

We gratefully acknowledge the use of code and assets from the open-source community:

Project Author License
Re-Avaritia Assets Nova-Committee CC BY-NC-SA 4.0
GTMthings Assets liansishen MIT
Avaritia-GTNH GTNewHorizons MIT
Occultism Assets klikli-dev MIT
Mekanism Assets mekanism MIT
Stargate Journey Assets Povstalec CC BY-NC-SA 4.0
Twist-Space-Tech Nxer GPLv3
gtnh-no-nerf Taskeren MIT
Programmable-Hatches-Mod zyf051520 MIT
NAE2 Neeve LGPLv3

Thanks to the following developers for their contributions to GT-Not-Leisure:

contributors


Made with ❤️ for the GTNH Community. Licensed under GPLv3.

Extension points exported contracts — how you extend this code

Core symbols most depended-on inside this repo

Shape

Method 10,757
Class 1,146
Interface 97
Enum 41
Function 12

Languages

Java100%
Python1%

Modules by API surface

src/main/java/com/science/gtnl/common/machine/multiblock/AssemblerMatrix.java127 symbols
src/main/java/com/science/gtnl/common/machine/multiblock/structuralReconstructionPlan/KuangBiaoOneGiantNuclearFusionReactor.java124 symbols
src/main/java/com/science/gtnl/common/machine/multiMachineBase/MultiMachineBase.java124 symbols
src/main/java/com/science/gtnl/common/machine/hatch/SuperCraftingInputHatchME.java97 symbols
src/main/java/com/science/gtnl/common/machine/multiblock/module/eternalGregTechWorkshop/EternalGregTechWorkshop.java96 symbols
src/main/java/com/science/gtnl/common/machine/multiblock/structuralReconstructionPlan/LargeBoiler.java92 symbols
src/main/java/com/science/gtnl/common/machine/hatch/SuperDualInputHatchME.java91 symbols
src/main/java/com/science/gtnl/common/machine/multiblock/module/steamElevator/SteamBeaconModule.java88 symbols
src/main/java/com/science/gtnl/common/machine/multiblock/NaquadahReactor.java83 symbols
src/main/java/com/science/gtnl/common/machine/multiMachineBase/SteamMultiMachineBase.java83 symbols
src/main/java/com/science/gtnl/utils/recipes/GTNLProcessingLogic.java74 symbols
src/main/java/com/science/gtnl/api/mixinHelper/IDualityInterface.java70 symbols

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