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github.com/864381832/wxGameRank
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Functions
328 in github.com/864381832/wxGameRank
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Functions
328
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Types & classes
7,864
Method
dbInit
* @internal * @private
MainGame2/creator.d.ts:19824
Method
dbInit
* @internal * @private
SubGame2.1/creator.d.ts:19824
Method
dbUpdate
* @internal * @private
SubGame2/creator.d.ts:19834
Method
dbUpdate
* @internal * @private
SubGame2.4.5/creator.d.ts:19834
Method
dbUpdate
* @internal * @private
SubGame2.4.10/creator.d.ts:25696
Method
dbUpdate
* @internal * @private
SubGameTs2/creator.d.ts:19346
Method
dbUpdate
* @internal * @private
MainGameTs2/creator.d.ts:19346
Method
dbUpdate
* @internal * @private
MainGame2.4.10/creator.d.ts:25696
Method
dbUpdate
* @internal * @private
MainGame2.1/creator.d.ts:19834
Method
dbUpdate
* @internal * @private
MainGame2.4.5/creator.d.ts:19834
Method
dbUpdate
* @internal * @private
MainGame2/creator.d.ts:19834
Method
dbUpdate
* @internal * @private
SubGame2.1/creator.d.ts:19834
Method
dispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version Dra
SubGame2/creator.d.ts:23365
Method
dispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version Dra
SubGame2.4.5/creator.d.ts:23365
Method
dispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version Dra
SubGame2.4.10/creator.d.ts:29227
Method
dispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version Dra
SubGameTs2/creator.d.ts:22877
Method
dispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version Dra
MainGameTs2/creator.d.ts:22877
Method
dispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version Dra
MainGame2.4.10/creator.d.ts:29227
Method
dispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version Dra
MainGame2.1/creator.d.ts:23365
Method
dispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version Dra
MainGame2.4.5/creator.d.ts:23365
Method
dispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version Dra
MainGame2/creator.d.ts:23365
Method
dispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version Dra
SubGame2.1/creator.d.ts:23365
Method
dispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose();
SubGame2/creator.d.ts:19855
Method
dispose
* @language zh_CN * 释放显示对象和骨架。 * @version DragonBones 4.5
MainGame/creator.d.ts:18593
Method
dispose
* @language zh_CN * 释放显示对象和骨架。 * @version DragonBones 4.5
SubGame/creator.d.ts:18593
Method
dispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose();
SubGame2.4.5/creator.d.ts:19855
Method
dispose
* @language zh_CN * 释放显示对象和骨架。 * @version DragonBones 4.5
MainGameTs/creator.d.ts:18593
Method
dispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose();
SubGame2.4.10/creator.d.ts:25717
Method
dispose
(entry: TrackEntry)
SubGame2.4.10/creator.d.ts:30577
Method
dispose
()
SubGame2.4.10/creator.d.ts:31246
Method
dispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose();
SubGameTs2/creator.d.ts:19367
Method
dispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose();
MainGameTs2/creator.d.ts:19367
Method
dispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose();
MainGame2.4.10/creator.d.ts:25717
Method
dispose
(entry: TrackEntry)
MainGame2.4.10/creator.d.ts:30577
Method
dispose
()
MainGame2.4.10/creator.d.ts:31246
Method
dispose
* @language zh_CN * 释放显示对象和骨架。 * @version DragonBones 4.5
SubGameTs/creator.d.ts:18593
Method
dispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose();
MainGame2.1/creator.d.ts:19855
Method
dispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose();
MainGame2.4.5/creator.d.ts:19855
Method
dispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose();
MainGame2/creator.d.ts:19855
Method
dispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose();
SubGame2.1/creator.d.ts:19855
Method
end
(entry: TrackEntry)
SubGame2.4.10/creator.d.ts:30576
Method
end
()
SubGame2.4.10/creator.d.ts:31362
Method
end
(entry: TrackEntry)
MainGame2.4.10/creator.d.ts:30576
Method
end
()
MainGame2.4.10/creator.d.ts:31362
Method
event
(entry: TrackEntry, event: Event)
SubGame2.4.10/creator.d.ts:30579
Method
event
(entry: TrackEntry, event: Event)
MainGame2.4.10/creator.d.ts:30579
Function
fetchFriendData
(MAIN_MENU_NUM)
SubGame2/assets/Script/GameRankingList.js:102
Function
fetchFriendData
(MAIN_MENU_NUM)
SubGame/assets/Script/GameRankingList.js:81
Function
fetchFriendData
(MAIN_MENU_NUM)
SubGame2.4.5/assets/Script/GameRankingList.js:101
Function
fetchFriendData
(MAIN_MENU_NUM)
SubGame2.4.10/assets/Script/GameRankingList.js:101
Function
fetchFriendData
(MAIN_MENU_NUM)
SubGame2.1/assets/Script/GameRankingList.js:102
Function
fetchGroupFriendData
(MAIN_MENU_NUM, shareTicket)
SubGame2/assets/Script/GameRankingList.js:159
Function
fetchGroupFriendData
(MAIN_MENU_NUM, shareTicket)
SubGame/assets/Script/GameRankingList.js:138
Function
fetchGroupFriendData
(MAIN_MENU_NUM, shareTicket)
SubGame2.4.5/assets/Script/GameRankingList.js:156
Function
fetchGroupFriendData
(MAIN_MENU_NUM, shareTicket)
SubGame2.4.10/assets/Script/GameRankingList.js:156
Function
fetchGroupFriendData
(MAIN_MENU_NUM, shareTicket)
SubGame2.1/assets/Script/GameRankingList.js:159
Function
fetchWorldData
(worldData, userData)
SubGame2/assets/Script/GameRankingList.js:457
Function
fetchWorldData
(worldData, userData)
SubGame2.4.5/assets/Script/GameRankingList.js:452
Function
fetchWorldData
(worldData, userData)
SubGame2.4.10/assets/Script/GameRankingList.js:452
Function
fetchWorldData
(worldData, userData)
SubGame2.1/assets/Script/GameRankingList.js:457
Function
friendButtonFunc
(event)
MainGame/assets/Script/RankingView.js:24
Function
friendButtonFunc
(event)
MainGame2.4.10/assets/Script/RankingView.js:26
Function
friendButtonFunc
(event)
MainGame2.1/assets/Script/RankingView.js:21
Function
friendButtonFunc
(event)
MainGame2.4.5/assets/Script/RankingView.js:27
Function
friendButtonFunc
(event)
MainGame2/assets/Script/RankingView.js:21
Method
friendButtonFunc
(event)
MainGameTs/assets/Script/RankingView.ts:28
Method
friendButtonFunc
(event)
MainGameTs2/assets/Script/RankingView.ts:24
Method
fround
(n: number)
SubGame2.4.10/creator.d.ts:31366
Method
fround
(n: number)
MainGame2.4.10/creator.d.ts:31366
Function
gameNextRank
(MAIN_MENU_NUM, score)
SubGame2/assets/Script/GameRankingList.js:293
Function
gameNextRank
(MAIN_MENU_NUM, score)
SubGame2.4.5/assets/Script/GameRankingList.js:288
Function
gameNextRank
(MAIN_MENU_NUM, score)
SubGame2.4.10/assets/Script/GameRankingList.js:288
Function
gameNextRank
(MAIN_MENU_NUM, score)
SubGame2.1/assets/Script/GameRankingList.js:293
Function
gameNextRank2
(MAIN_MENU_NUM, score)
SubGame2/assets/Script/GameRankingList.js:375
Function
gameNextRank2
(MAIN_MENU_NUM, score)
SubGame2.4.5/assets/Script/GameRankingList.js:370
Function
gameNextRank2
(MAIN_MENU_NUM, score)
SubGame2.4.10/assets/Script/GameRankingList.js:370
Function
gameNextRank2
(MAIN_MENU_NUM, score)
SubGame2.1/assets/Script/GameRankingList.js:375
Method
gameOverButtonFunc
(event)
MainGameTs/assets/Script/RankingView.ts:58
Method
gameOverButtonFunc
(event)
MainGameTs2/assets/Script/RankingView.ts:54
Function
gameOverRank
(MAIN_MENU_NUM)
SubGame2/assets/Script/GameRankingList.js:218
Function
gameOverRank
(MAIN_MENU_NUM)
SubGame/assets/Script/GameRankingList.js:197
Function
gameOverRank
(MAIN_MENU_NUM)
SubGame2.4.5/assets/Script/GameRankingList.js:213
Function
gameOverRank
(MAIN_MENU_NUM)
SubGame2.4.10/assets/Script/GameRankingList.js:213
Function
gameOverRank
(MAIN_MENU_NUM)
SubGame2.1/assets/Script/GameRankingList.js:218
Method
getPropertyId
()
SubGame2.4.10/creator.d.ts:30237
Method
getPropertyId
()
MainGame2.4.10/creator.d.ts:30237
Method
groupFriendButtonFunc
(event)
MainGameTs/assets/Script/RankingView.ts:40
Method
groupFriendButtonFunc
(event)
MainGameTs2/assets/Script/RankingView.ts:36
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
SubGame2/creator.d.ts:23348
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
SubGame2.4.5/creator.d.ts:23348
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
SubGame2.4.10/creator.d.ts:29210
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
SubGameTs2/creator.d.ts:22860
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
MainGameTs2/creator.d.ts:22860
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
MainGame2.4.10/creator.d.ts:29210
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
MainGame2.1/creator.d.ts:23348
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
MainGame2.4.5/creator.d.ts:23348
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
MainGame2/creator.d.ts:23348
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
SubGame2.1/creator.d.ts:23348
Method
hasEvent
* - 已废弃,请参考 {@link #hasDBEventListener()}。 * @deprecated * @language zh_CN
SubGame2/creator.d.ts:23410
Method
hasEvent
* @language zh_CN * 是否包含指定类型的事件。 * @param type 事件类型。 * @returns [true: 包含, false: 不包含] * @version DragonBones 4.5
MainGame/creator.d.ts:18885
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