↓ 1 callersMethodrender_core(self, rays_o, rays_d, z_vals, human_poses, cos_anneal_ratio=0.0, step=None, is_train=True,
network/renderer.py:738
↓ 1 callersMethodrender_core(self, rays_o, rays_d, pathes, converges, directions, infinity_bkgr,gradient_mesh,ior_ratios,human_poses, cos_
network/renderer.py:2155
↓ 1 callersMethodrender_core(self, rays_o, rays_d, z_vals, human_poses, cos_anneal_ratio=0.0, step=None, is_train=True,
network/renderer_zerothick.py:725
↓ 1 callersMethodrender_core(self, rays_o, rays_d, pathes, converges, directions, infinity_bkgr,gradient_mesh,ior_ratios,human_poses, cos_
network/renderer_zerothick.py:1835