Resets the internally stored server value.
()
| 469 | * Resets the internally stored server value. |
| 470 | */ |
| 471 | void resetServer(); |
| 472 | |
| 473 | /** |
| 474 | * @return the address of the current Minecraft server the client is playing on in {@code <host>:<port>}-format |
no outgoing calls
no test coverage detected