(int x, int y, int state)
| 306 | } |
| 307 | |
| 308 | public void mouseReleased0(int x, int y, int state) { |
| 309 | for (IButton button : buttons) { |
| 310 | button.mouseReleased(x, y); |
| 311 | } |
| 312 | for (IGuiList guiList : guiLists) { |
| 313 | guiList.mouseReleased(x, y, state); |
| 314 | } |
| 315 | mouseReleased(x, y, state); |
| 316 | } |
| 317 | |
| 318 | protected void mouseReleased(int x, int y, int state) { |
| 319 | } |