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Method renderTextureOverlay

Minecraft-Utils/1.9/src/Variables.java:1079–1091  ·  view source on GitHub ↗
(int x1, int x2, int y1, int y2)

Source from the content-addressed store, hash-verified

1077 }
1078
1079 @Override
1080 public void renderTextureOverlay(int x1, int x2, int y1, int y2) {
1081 bnu var4 = bnu.a();
1082 bmz var5 = var4.c();
1083 bindTexture(bcu.b);
1084 GLUtil.color(1.0F, 1.0F, 1.0F, 1.0F);
1085 var5.a(7, bvp.i);
1086 var5.b((double) x1, (double) y2, 0.0D).a(0.0D, (double) ((float) y2 / 32.0F)).b(64, 64, 64, 255).d();
1087 var5.b((double) (x1 + x2), (double) y2, 0.0D).a((double) ((float) x2 / 32.0F), (double) ((float) y2 / 32.0F)).b(64, 64, 64, 255).d();
1088 var5.b((double) (x1 + x2), (double) y1, 0.0D).a((double) ((float) x2 / 32.0F), (double) ((float) y1 / 32.0F)).b(64, 64, 64, 255).d();
1089 var5.b((double) x1, (double) y1, 0.0D).a(0.0D, (double) ((float) y1 / 32.0F)).b(64, 64, 64, 255).d();
1090 var4.b();
1091 }
1092
1093 @Override
1094 public void setIngameFocus() {

Callers

nothing calls this directly

Calls 6

bindTextureMethod · 0.95
colorMethod · 0.95
aMethod · 0.45
cMethod · 0.45
dMethod · 0.45
bMethod · 0.45

Tested by

no test coverage detected