| 261 | } |
| 262 | |
| 263 | protected void overlayBackground(int var, int var1, int var2, int var3) { |
| 264 | bnu var4 = bnu.a(); |
| 265 | bmz var5 = var4.c(); |
| 266 | MinecraftFactory.getVars().bindTexture(bcu.b); |
| 267 | GLUtil.color(1.0F, 1.0F, 1.0F, 1.0F); |
| 268 | var5.a(7, bvp.i); |
| 269 | var5.b((double) left, (double) var1, 0.0D).a(0.0D, (double) ((float) var1 / 32.0F)).b(64, 64, 64, var3).d(); |
| 270 | var5.b((double) (left + (right - left)), (double) var1, 0.0D).a((double) ((float) (right - left) / 32.0F), (double) ((float) var1 / 32.0F)).b(64, 64, 64, var3).d(); |
| 271 | var5.b((double) (left + (right - left)), (double) var, 0.0D).a((double) ((float) (right - left) / 32.0F), (double) ((float) var / 32.0F)).b(64, 64, 64, var2).d(); |
| 272 | var5.b((double) left, (double) var, 0.0D).a(0.0D, (double) ((float) var / 32.0F)).b(64, 64, 64, var2).d(); |
| 273 | var4.b(); |
| 274 | } |
| 275 | |
| 276 | public int getContentHeight() { |
| 277 | return (int) Math.ceil((double) files.size() / (double) columnCount) * getSlotHeight(); |